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	<id>http://www.malicio.us/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neyne</id>
	<title>AvatarWiki - User contributions [en]</title>
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	<updated>2026-04-03T22:24:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.malicio.us/index.php?title=Helm_of_Midgaard&amp;diff=58998</id>
		<title>Helm of Midgaard</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Helm_of_Midgaard&amp;diff=58998"/>
		<updated>2024-03-03T14:35:28Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The helm shines brightly when in the light of the sun.''&lt;br /&gt;
&lt;br /&gt;
 Modifies damage roll by 3 continuous.&lt;br /&gt;
 Modifies hit roll by 3 continuous.&lt;br /&gt;
 Modifies [[Armor Class |armor class]] by -25 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' helm midgaard.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Treasure]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' none&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 1 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 34&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
This item can be found nearby after completing the [[Midgaard Patrol Quest]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Treasure]]&lt;br /&gt;
[[Category: Lowmort 31-40 Hit Gear]]&lt;br /&gt;
[[Category: Lowmort 31-40 Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Paladins&amp;diff=58844</id>
		<title>Category:Paladins</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Paladins&amp;diff=58844"/>
		<updated>2023-11-11T23:13:26Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Paladins at Lord Tier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Realizing that even a peaceful deity will at times require a martial defense, Tul Sith's Priests developed their Order of Paladins. While the close involvement of hero priests focused the training on the goodness of Tul-Sith's healing and peacefulness, the actual combat training was inspired by the rigor and honor of Werredan's followers. These origins influence the early training stages of Paladins - and the principles of Paladinhood - to this day.''&lt;br /&gt;
&lt;br /&gt;
''It did not take long though for the other priesthoods to recognize the strong bond these meditations and physical training developed between Paladin and deity and the power such a bond unleashed''&lt;br /&gt;
&lt;br /&gt;
''The first to join the Paladin training were the followers of Werredan, who had actually been involved in the more combat oriented aspects of the tutelage of the Paladins of Tul-Sith. This was only slightly controversial however, and later when followers of Bhyss and Gorn requested to be allowed to train alongside the others, the voices demanding restriction grew more numerous and insistent.''&lt;br /&gt;
&lt;br /&gt;
''Forced into a decision, the priests of Tul-Sith opted for the opening of the school. Some believe this was done out of fear of the supporters of other Deities, while others attribute it fully to the graciousness of Tul-Sith. Another theory rumors that the priests of Tul-Sith believed the training, with its focus on peacefulness, protection and healing would result in spreading the love and gentleness of Tul-Sith, and - on a more practical level - that it would limit the danger of other paladin orders being developed that have very different and more powerful knowledge.''&lt;br /&gt;
&lt;br /&gt;
''In the end though, for whichever reason, the training of Paladins was opened to worshippers of all Deities, resulting in a widening of the skills sought for and granted.''&lt;br /&gt;
&lt;br /&gt;
''Paladins are a class only available through re-mortality by [[:Category: Warriors |Warriors]], [[:Category: Bodyguards |Bodyguards]], [[:Category: Monks |Monks]] and [[:Category: Clerics |Clerics]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Pal.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Strength |Strength]].&lt;br /&gt;
&lt;br /&gt;
== Paladins in General ==&lt;br /&gt;
&lt;br /&gt;
Paladins are a versatile class. They can serve as either tanks or hitters, and can even function effectively as healers, using their mana or their boons for healing. They get moderate hp and mana. Choice of worship and use of oaths is very important.&lt;br /&gt;
&lt;br /&gt;
Paladins can get special weapons made from [[Aleryia]]. Some of the mobs in the area around her will give you quests (unlocked at certain levels) which allows you to add enhancements to your weapon. The most important enhancement is Severity, which increases chance of critical hits.&lt;br /&gt;
&lt;br /&gt;
== Paladin Creation ==&lt;br /&gt;
Paladins are a remort-only class, and can be accessed via monks (Lord 100), bodyguards (Lord 100), clerics (Lord 150), and warriors (Lord 150).&lt;br /&gt;
&lt;br /&gt;
== Paladins at Lowmort Tier ==&lt;br /&gt;
From level 1 to 51, paladins can easily be summed up as warriors with the ability to cast cure light, only not as strong in the hitting department.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
Paladins make use of every single statistic so it is important to maximize both constitution and intelligence as soon as possible. Unlike warriors, paladins make good (better) use of having mana as well as hitpoints.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
The main paladin trainer is [[Ganastrikos]], in the [[Hall of Paladins]], located at the northwest corner of [[Midgaard]].&lt;br /&gt;
&lt;br /&gt;
It is a good rule of thumb as a paladin to mainly focus on melee skills and abilities while leveling up from 1 to 51. When it comes to healing spells, cure light will be the most efficient and beneficial one to learn due to the low mana cost of this spell combined with having a smaller mana pool. Once you've reached hero status cure light and heal will be of the most use.&lt;br /&gt;
&lt;br /&gt;
At level 25, get access to Oath, which permits them an extra attack (with Oath of Destruction).&lt;br /&gt;
&lt;br /&gt;
At level 35, Paladins can report to [[Aleryia]], the elven smith (also in the Hall of Paladins), to obtain their [[Paladin Weapon|paladin greatsword]].&lt;br /&gt;
At this level, they can add the enhancements Attack (+2/+2) or Defence (-20AC) to their weapon.  A new weapon, to replace their current weapon, can be crafted, with different enhancements, at any time.&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
There are reasonably 4 gods a paladin can choose from: Quixoltan, Kra, Tul-Sith and Werredan.&lt;br /&gt;
Don't forget to worship Gorn for practicing at levels 10 thru 19!&lt;br /&gt;
&lt;br /&gt;
Quixoltan offers the best mixture of combat and overall statistics.&lt;br /&gt;
&lt;br /&gt;
Kra is similar to Quixoltan, but does not offer the best possible statistics. Worship Kra for a mixture of combat and casting/healing.&lt;br /&gt;
&lt;br /&gt;
Tul-Sith is generally the god paladin's worship for the lord tier for 2 reasons: 1 is, you must worship Tul-Sith to learn new lord skills such as Aegis, and 2 is, most paladins aim to maximize their healing powers for their boon(s) which can be a rather helpful boost for most lord groups.&lt;br /&gt;
&lt;br /&gt;
Werredan is not entirely suggested for paladins, but for those that enjoy more experience and the best melee combat possible, Werredan can speed up your trek between mortal and lord, and can be viable if you plan to remort to another race. Do not go Werredan if you wish to have mana.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Soloing is pretty easy at lowmort.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Able to tank in hit gear.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Strong enough to get you through.&lt;br /&gt;
&lt;br /&gt;
'''Healing:'''&lt;br /&gt;
Focus on cure light and using bots.&lt;br /&gt;
&lt;br /&gt;
== Paladin Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Paladins at Hero Tier ==&lt;br /&gt;
Paladins usually serve as hitters at hero. They hit extremely well now. They can also serve as rescuers in groups using their [[Heroic Boon| heroic]] and [[Joined Boon| joined]] [[:Category:Paladin_Boons |boons]] to good effect.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
Standard - maximize each stat as soon as possible.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
From 1 to 99, focus on learning Identify, Arcane Knowledge, Smash, Acumen, Teleport, Frenzy, Water Breathing, Sanctuary, Portal, Armor Optimization, Riposte, Nexus, and Divinity. These will provide you the spot buffs and skills that will make leveling up easier in both solo or group scenarios.&lt;br /&gt;
&lt;br /&gt;
From 101 to 500, all of these abilities are useful and are more or less suggested to practice.&lt;br /&gt;
&lt;br /&gt;
See Paladin Skills and Spells for Class Definers, [[Paladin Weapon]], [[Oath]], [[Prayer]], [[Fervor]], [[Exorcism]]&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Due to the revamp, Worship has changed for Paladins.  Worship is highly complex and affects a great deal more than is typical for most classes.   Information is not publicly available as to the consequences of worship on oath, prayer, etc; if you are new to the class, consult with a senior Paladin for details on what choices will suit your playstyle.&lt;br /&gt;
&lt;br /&gt;
The most common gods to worship are [[Werredan]], [[Quixoltan]] and [[Kra]]. &lt;br /&gt;
&lt;br /&gt;
If you want to maximize your melee and don't care much about mana, Werredan is best. It is the most common choice if you plan to remort.&lt;br /&gt;
&lt;br /&gt;
Quixoltan is a bit less hitting but gives good hp and mana. &lt;br /&gt;
&lt;br /&gt;
Kra is similar to Quixoltan. It doesn't improve stats as much as Quixoltan but allows one to hit a bit better. It also helps with healing.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Paladins hit extremely well now and soloing is a very viable option. One suggestion is to use full hr/dr, using [[Paladin Weapon |severity/severity on your Greatsword]], taking an [[Oath |Oath of War]], buffing yourself with [[Holy Zeal]], [[Prayer |Prayer: Precision]], and [[Fervor]], and sticking to small areas such as [[Displacer Beast]] or [[Ajuu]].&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Paladins have lost certain skills including but not limited to Shield Block. The paladin prayer boons provide options to mitigate this: anticipation and deflection. If used in conjunction with 'Defence' on the Greatsword, tanking in AC is quite effective.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Much like soloing, a Paladin who upkeeps their buffs will have no trouble hitting like a truck.&lt;br /&gt;
&lt;br /&gt;
'''Healing:'''&lt;br /&gt;
For the majority of Hero, a paladin will use his/her boons to heal themselves or their groupmates. By making use of certain oaths, a paladin can also be healed more efficiently. Oaths may also be used to increase the healing efficacy towards others. At Hero 250, a paladin can begin to rescue heal by using oath evolution and casting joined boon (this can be combined with prayer soothe and applying redemption to your greatsword) which will heal the party everytime the paladin rescues an injured target.&lt;br /&gt;
&lt;br /&gt;
== Paladins at Lord Tier ==&lt;br /&gt;
Paladins at lord tier usually serve as backup tanks. They usually use an oath of peace or evolution, cast shared boon, and rescue the tank when the mob is almost dead. This will either heal the tank or heal all the groupmates. They don't tank as well as monks or warriors because they have lower hp and lose out on a few tanking skills.&lt;br /&gt;
&lt;br /&gt;
Their mana can also be used in a pinch for healing or casting offensive spells.&lt;br /&gt;
&lt;br /&gt;
The most utility comes from '''oath of evolution''', not just because of the area heal boon, but because of [[assimilation]]. Firstly, if you have the mana for it, spamming assimilated [[brimstone]] is just as much damage as running in hitgear, and more consistent.&lt;br /&gt;
&lt;br /&gt;
More importantly, any assimilated spell can apply ''stun'', which is hugely useful. Stun will prevent mobs from fleeing or using combat abilities, healing in particular. Neyne recommends running with one [[Paladin Weapon|shock weapon mod]] at all times, regardless of whatever else you're speccing your paladin to do. Being able to target a walkin healer mob and hope for a stun can prevent it from turning the tide of a battle against you. Boost its consistency midrun with the '''stupefy prayer'''.&lt;br /&gt;
&lt;br /&gt;
When tanking, the [[Paladin Weapon|defence weapon mod]] gets a big upgrade at lord, but race specific protections like ''silver'', ''essence'', and ''judgement'' will be better against giths, elementals, and demons, respectively. '''Prayer of deflection''' does help noticeably; Neyne recommends it when backup tanking the occasional combat round in hitgear.&lt;br /&gt;
&lt;br /&gt;
[[Category:Remort Classes]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Paladin_Weapon&amp;diff=58494</id>
		<title>Paladin Weapon</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Paladin_Weapon&amp;diff=58494"/>
		<updated>2023-05-25T03:42:01Z</updated>

		<summary type="html">&lt;p&gt;Neyne: lord enhancement levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''No one is certain of the origin of the unearthly forge located within the Hall of Paladins. What is known however, is that the unique quicksilver weapons forged from it are unlike any other. In addition to their near perfect quality, these weapons can be blessed with further enhancements.''&lt;br /&gt;
&lt;br /&gt;
''As the Paladin grows in stature and earn blessings from their crusades and quests, they will gain the ability to add different enhancements to their weapons.''&lt;br /&gt;
&lt;br /&gt;
''While a Paladin may only own one of these weapons at any given time, they can chose to replace it or have a new weapon made, should their current weapon be lost. No one other than the Paladin can handle these weapons which are bound to the very fabric of their owner's being.''&lt;br /&gt;
&lt;br /&gt;
''Aleryia, the Paladin Guild Weaponsmith, is in charge of crafting weapons for the most worthy of Paladins.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
&lt;br /&gt;
Portal/teleport/walk to '''[[Aleryia]]'''. Give Aleryia 100 coins.  use the abilities command to see available options.  tell aleryia which abilities you want. You can add multiples of the same enhancement (i.e. precision twice or redemption twice), or can select different ones (i.e. one precision and one redemption). The number of enhancements you can add is dependent on your level. When all are added, tell Aleryia finish.&lt;br /&gt;
&lt;br /&gt;
At level 35, Paladins can create a weapon of their own, which is a two-handed sword which has excellent statistics for its level (weapon type: [[Godforged Weapons| godforged]], damage type: [[:Category:Melee Weapons That Slash| slashing]]).  It can be customized with a variety of enchantments which are unlocked by completing quests for mobiles in the Hall of Paladins.  These quests unlock at specific levels.  &amp;quot;Attack&amp;quot; and &amp;quot;Defence&amp;quot; are available immediately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ &amp;lt;big&amp;gt;'''Paladin Weapon Modifiers'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;amp;nbsp;Enchantment&lt;br /&gt;
! &amp;amp;nbsp;Level Required&lt;br /&gt;
! class=unsortable|&amp;amp;nbsp;Effect&lt;br /&gt;
! class=unsortable|&amp;amp;nbsp;Quest&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Attack&lt;br /&gt;
| 35&lt;br /&gt;
| Improved damage and chance to hit. (adds 2hr/2dr, +6/+6 at Lord)&lt;br /&gt;
| Automatically obtained.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Defense&lt;br /&gt;
| 35&lt;br /&gt;
| Improved armor class. (adds -20 ac, -50ac at Lord)&lt;br /&gt;
| Automatically obtained.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Piety&lt;br /&gt;
| 35&lt;br /&gt;
| Chance of reduced divine spell cost. (adds 10% chance of halved cost of divine spells, +25% cost at Lord)&lt;br /&gt;
| Unlocked by following [[Burthelemon]]'s directions to 5 of his friends across the realm.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radiance&lt;br /&gt;
| 40&lt;br /&gt;
| Increase damage against undead. (adds 10% damage against undead, +20% for Lord)&lt;br /&gt;
| Given by statue of a dwarven paladin in room named The Broken Dwarf. Unlocked by slaying all Dwarven shades and ghosts in the [[Iceways]] within a single repop.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Severity&lt;br /&gt;
| 45&lt;br /&gt;
| Chance of critical strike. (adds 5% critical hit chance, 10% for Lord)&lt;br /&gt;
| Given by A statue of a robed man in a room named Yurthic's wing. Unlocked by killing the [[Magical Roc]] in [[Gorn's Anchor]].&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zealot&lt;br /&gt;
| Hero 1&lt;br /&gt;
| Chance of extra attack. (adds 20% extra hit chance for Lord)&lt;br /&gt;
| Given by A ghostly form in the Curse of the Keep. Unlocked by killing the [[Shadow Prince]] and returning [[Traitor's Blade]] to the Hall of Paladins.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shock&lt;br /&gt;
| Hero 101&lt;br /&gt;
| Chance of stunning strike. (adds 15% stunning hit chance for Lord)&lt;br /&gt;
| Given by Sister Tamora. Unlocked by clearing [[Tainted Isle]] of its taint, and turning in [[Glowing Heart Of Tainted Isle]]. Multiple clears of the area might be necessary to gain credit (try clearing all the mobs on the downward path towards the tainted mobs).&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Redemption&lt;br /&gt;
| Hero 250&lt;br /&gt;
| Amplifies heals cast on the paladin (adds 10% to the heal amount).&lt;br /&gt;
| Given by Torrak. Unlocked by killing [[Arcanthra The Black|Arcanthra]], returning the dropped note, and then killing [[Crullius The White]] and returning his dagger.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Sylvan&lt;br /&gt;
| Hero 500&lt;br /&gt;
| Increase damage against faerie races (+15%) and protection from Faerie races (+5%).&lt;br /&gt;
| Multi-step quest at the archaeologist in [[:Category:Graves Of Reveria|Graves of Reveria]].  Once you find him, you must slay a magical presence in [[:Category:Necropolis|Necropolis]], and return his trinket.   Then you must scour the mausoleum in [[:Category:Graves Of Reveria|Graves of Reveria]] for a hidden treasure.   Finally, you must single-handedly defend the archaeologist from an onslaught of wraiths.    Please note that this quest should not be attempted by more than one paladin at a time, as the archaeologist changes states between turnins, and quest completion will reset him to his initial form.  If the final leg of the quest is failed, it cannot be attempted again until the next day.   There is also a bug where &amp;quot;a magical presence&amp;quot; does not properly spawn the quest item it should be carrying; if this occurs it should be fixed on repop, or by fleeing and re-attempting the mob.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Steadfast&lt;br /&gt;
| Hero 750&lt;br /&gt;
| Protection from stun. (+20% for Lord)&lt;br /&gt;
| Multi-step quest.  You must slay an undetermined number of ronin in [[Shogun]] as well as striking the killing blow against [[Shogun Senjisama]].  Once you have completed this task you will get a lotus petal to present to the [[True Emperor]] who will follow you to [[Pansho]]. Helping him in this escape will complete the task.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spiritlink&lt;br /&gt;
| Lord 1&lt;br /&gt;
| Spiritlink your wield (broken if dropped).&lt;br /&gt;
| Automatically obtained.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ethereal&lt;br /&gt;
| Lord 1&lt;br /&gt;
| Improved damage against Gith (adds +20%). &lt;br /&gt;
| Given by a hooded figure. Clear gith tower, then kill mage at top, he opens portal. (Don't kill mage first, or clearing the tower won't count.)  Enter portal and kill commander (not soloable; N.B. soloed pretty handily with a High Elf. Difficulty is largely due to mindbender spells everywhere. Pray for deflection and let most of your damage come from ripostes, clear out a few lancers and swordsmen before engaging the boss to reduce the likelihood of a walkin. You can outheal the commander's damage while it's a 1v1).  Bring helm to guy in paladin hall.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Silver&lt;br /&gt;
| Lord 1&lt;br /&gt;
| Improved protection from Gith (adds +10%).&lt;br /&gt;
| Sir Lochlan asks you to kill Gith Commander in Outland and bring his chestplate. He keeps the chestplate!!!!!!!!&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Essence&lt;br /&gt;
| Lord 100? 150?&lt;br /&gt;
| Improved protection from Elementals (adds +10%).&lt;br /&gt;
| Sstiksa asks you to kill Scorn and bring his remains. Same as the fdk quest (get essence to make Scorn killable, then turn it in and kill him with a group). He's level 305 and demonfired.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Judgement&lt;br /&gt;
| Lord 1&lt;br /&gt;
| +3% critical hit, +20% damage against demons, +10% protection from demons.&lt;br /&gt;
| A mysterious individual asks you for 10 trophies from hunting demons, which are items with keyword &amp;quot;trophy&amp;quot; called &amp;quot;demon fang&amp;quot; that are carried by 4 larger mobs in [[:Category:Nexus_of_the_Crisis|Nexus of the Crisis]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Prayer&amp;diff=58446</id>
		<title>Prayer</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Prayer&amp;diff=58446"/>
		<updated>2023-04-23T03:38:47Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''With prayer, a [[Worship |worshipper]] may seek a blessing or submit to a curse dependent upon the needs of their [[:Category: Gods And Goddesses |God]].  The results of a prayer are varied and only your particular [[:Category: Gods And Goddesses |god or goddess]] knows the reasons for each.''&lt;br /&gt;
&lt;br /&gt;
Prerequisite(s): none.&lt;br /&gt;
&lt;br /&gt;
Syntax: [[Cast |cast]] 'prayer'&lt;br /&gt;
&lt;br /&gt;
== Paladin Prayer ==&lt;br /&gt;
&lt;br /&gt;
Syntax: c prayer &amp;lt;boons&amp;gt;        [Paladin Only]&lt;br /&gt;
&lt;br /&gt;
Below are some of the paladin boons available. Note that by using 'c prayer boons' a paladin may see a list of available prayer choices, but it costs mana to do so.   More boons become available as a paladin levels.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; width=&amp;quot;110px&amp;quot; | [[Level|Level]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; width=&amp;quot;110px&amp;quot; | Prayer Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; width=&amp;quot;425px&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vigor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies movement regeneration by * 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Soothe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies healing power by +15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 101'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Precision&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies critical hit chance by +10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 101'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anticipation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies counter hit chance by + 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revive&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies hp regeneration by * 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Deflection&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies extra parry chance by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fineness&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies extra attack chance by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Retribution&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies damage against undead by + 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malice&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies spell power by +15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stupefy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies stunning hit chance by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bulwark&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies protection from stun by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uplift&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies mana regeneration by * 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Restoration&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies healing amplification by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 50'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Soothe Aura&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies healing power by +5% for all group members in room&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 100'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bulwark Aura&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies protection from stun by +5% for all group members in room&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 225'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malice Aura&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies spell power by +5% for all group members in room&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Archer Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Assassin Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Black Circle Initiate Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Bodyguard Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Druid Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Fusilier Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Mage Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Mindbender Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Monk Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Paladin Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Priest Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Psionicist Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Rogue Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Shadowfist Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Sorcerer Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Stormlord Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Warrior Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Wizard Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Prayer&amp;diff=58438</id>
		<title>Prayer</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Prayer&amp;diff=58438"/>
		<updated>2023-04-04T18:54:59Z</updated>

		<summary type="html">&lt;p&gt;Neyne: yup, it's lord 50&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''With prayer, a [[Worship |worshipper]] may seek a blessing or submit to a curse dependent upon the needs of their [[:Category: Gods And Goddesses |God]].  The results of a prayer are varied and only your particular [[:Category: Gods And Goddesses |god or goddess]] knows the reasons for each.''&lt;br /&gt;
&lt;br /&gt;
Prerequisite(s): none.&lt;br /&gt;
&lt;br /&gt;
Syntax: [[Cast |cast]] 'prayer'&lt;br /&gt;
&lt;br /&gt;
== Paladin Prayer ==&lt;br /&gt;
&lt;br /&gt;
Syntax: c prayer &amp;lt;boons&amp;gt;        [Paladin Only]&lt;br /&gt;
&lt;br /&gt;
Below are some of the paladin boons available. Note that by using 'c prayer boons' a paladin may see a list of available prayer choices, but it costs mana to do so.   More boons become available as a paladin levels.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; width=&amp;quot;110px&amp;quot; | [[Level|Level]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; width=&amp;quot;110px&amp;quot; | Prayer Name&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; width=&amp;quot;425px&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vigor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies movement regeneration by * 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Soothe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies healing power by +15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 101'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Precision&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies critical hit chance by +10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 101'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anticipation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies counter hit chance by + 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revive&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies hp regeneration by * 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Deflection&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies extra parry chance by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fineness&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies extra attack chance by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 250'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Retribution&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies damage against undead by + 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malice&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies spell power by +15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stupefy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies stunning hit chance by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bulwark&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies protection from stun by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Hero 550 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uplift&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies mana regeneration by * 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 1'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Restoration&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies healing amplification by + 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 50'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Soothe Aura&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies healing power by +5% for all group members in room&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 100 (?)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bulwark Aura&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies protection from stun by +5% for all group members in room&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef | '''Lord 225'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malice Aura&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Modifies spell power by +5% for all group members in room&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Archer Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Assassin Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Black Circle Initiate Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Bladedancer Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Bodyguard Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Cleric Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Druid Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Fusilier Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Mage Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Mindbender Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Monk Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Paladin Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Priest Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Psionicist Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Rogue Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Shadowfist Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Sorcerer Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Stormlord Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Warrior Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Wizard Lowmort Skills And Spells]]&lt;br /&gt;
[[Category: Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Bladedancer_Quests&amp;diff=58361</id>
		<title>Bladedancer Quests</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Bladedancer_Quests&amp;diff=58361"/>
		<updated>2023-02-19T14:56:43Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The heart of the art of bladedancing is the [[Bladetrance]]. While the basics can be taught, deeper levels can only be attained through experience and training.  Chances to improve their mastery of the bladetrance are available to bladedancers at the following levels:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=10 cellspacing=0 border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr align=center&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Bladetrance]] Depth:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1 &amp;amp; 2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6 - 8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=center&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Level Available:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hero 675&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hero 800&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lord 100&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lord 300&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lord 800&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[:Category:Bladedancers|Bladedancer]] may report to [[Araxia]] at any time after the minimum level in order to undertake this special training.  Saerba is also visited at times&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
The quest at '''Hero 675''' is pretty easy and straight forward.  Go to Araxia, she'll tell you a story.  Follow the prompts, kill some orcs and lead her down into the vault.  Make sure you let her finish talking every time or the quest might mess up.&lt;br /&gt;
&lt;br /&gt;
'''Hero 800''' takes you to battleground to kill the king cloud giant and return a sword.&lt;br /&gt;
&lt;br /&gt;
The '''Lord 100''' quest involves killing a series of increasingly large mobs solo in a room with a copy of Adrial. Veil + maelstrom is one way to do this. Hey, try stealing his diamond dagger while you're there?&lt;br /&gt;
&lt;br /&gt;
The '''Lord 300''' quest involves the bld walking alone into Malafont's room -- a mob program triggers which makes the room briefly safe, then whisks you and him away for solo combat. He talks for a LONG time -- don't start any bladedances until he's almost done talking. He's level 120; this can be a long fight (don't do it when you have 5 ticks left on spells from a [[Shield Of Shadows|SoS]] run). He has intervention, so don't assume you're done when he hits 0% hp the first time. It appears that if you die to him you can't try again until the area is reset.&lt;br /&gt;
This fight is no joke..I had 28khp/15kmana and 11 on spells is BARELY enough.  He will not aggie once he is done talking, so dont start any stances until you are ready to attack him.  I blade trance 2, veil and surge 2 maelstrom for the first 6k mana, then dropped my bladetrance (was worried about running out of mana) and picked up inspiring dance.  He marty'd back to big nasty, and it was going to be very close.  I swapped to blade dance for the inspiring epiphany, and it gave me enough mana that i surged 3 once he got to awful...as my spells were falling.  Survived with about 3k hp.  If I could do it again i'd bring a werrboc class potion and have 15 on spells.&lt;br /&gt;
&lt;br /&gt;
The '''Lord 800''' quest involves walking into Yorimandil's room -- the room in his gazebo in the [[Under the Stars]] iron walkways (pp pet devil) works. He must be in his room.  Yori's spawn mech is weird.  Sometimes he spawns in arena, sometimes in in room.  You may have to kill him more than once to get him to spawn in his room.  If he does spawn in his room, he seems to sit there and not wander. Then the BLD must enter his room first, nexus will spawn, then have group enter the room, and then enter nexus. &lt;br /&gt;
 have BLD enter nexus last (despawns quickly after BLD enters)&lt;br /&gt;
 [[Category:Bladedancers]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Paladin_Weapon&amp;diff=58352</id>
		<title>Paladin Weapon</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Paladin_Weapon&amp;diff=58352"/>
		<updated>2023-02-10T05:35:04Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Comments */ tips for the gith tower commander&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''No one is certain of the origin of the unearthly forge located within the Hall of Paladins. What is known however, is that the unique quicksilver weapons forged from it are unlike any other. In addition to their near perfect quality, these weapons can be blessed with further enhancements.''&lt;br /&gt;
&lt;br /&gt;
''As the Paladin grows in stature and earn blessings from their crusades and quests, they will gain the ability to add different enhancements to their weapons.''&lt;br /&gt;
&lt;br /&gt;
''While a Paladin may only own one of these weapons at any given time, they can chose to replace it or have a new weapon made, should their current weapon be lost. No one other than the Paladin can handle these weapons which are bound to the very fabric of their owner's being.''&lt;br /&gt;
&lt;br /&gt;
''Aleryia, the Paladin Guild Weaponsmith, is in charge of crafting weapons for the most worthy of Paladins.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
&lt;br /&gt;
Portal/teleport/walk to '''[[Aleryia]]'''. Give Aleryia 100 coins.  use the abilities command to see available options.  tell aleryia which abilities you want. You can add multiples of the same enhancement (i.e. precision twice or redemption twice), or can select different ones (i.e. one precision and one redemption). The number of enhancements you can add is dependent on your level. When all are added, tell Aleryia finish.&lt;br /&gt;
&lt;br /&gt;
At level 35, Paladins can create a weapon of their own, which is a two-handed sword which has excellent statistics for its level (weapon type: [[Godforged Weapons| godforged]], damage type: [[:Category:Melee Weapons That Slash| slashing]]).  It can be customized with a variety of enchantments which are unlocked by completing quests for mobiles in the Hall of Paladins.  These quests unlock at specific levels.  &amp;quot;Attack&amp;quot; and &amp;quot;Defence&amp;quot; are available immediately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Attack''' - Improved damage and chance to hit. (adds 2/2)&lt;br /&gt;
&lt;br /&gt;
'''Defence''' - Improved armor class. (adds -20 ac)&lt;br /&gt;
&lt;br /&gt;
'''Piety''' - Chance of reduced divine spell cost. (adds 10% chance of halved cost of divine spells)&lt;br /&gt;
Level 35: Unlocked by following [[Burthelemon]]'s directions to 5 of his friends across the realm.&lt;br /&gt;
&lt;br /&gt;
'''Radiance''' - Given by statue of a dwarven paladin in room named The Broken Dwarf, increase damage against undead. (adds 10% damage against undead)&lt;br /&gt;
Level 40: Unlocked by slaying all Dwarven shades and ghosts in the [[Iceways]] within a single repop.&lt;br /&gt;
&lt;br /&gt;
'''Severity''' -Given by A statue of a robed man in a room named Yurthic's wing, Chance of critical strike. (adds 5% critical hit chance)&lt;br /&gt;
Level 45: Unlocked by killing the [[Magical Roc]] in [[Gorn's Anchor]].&lt;br /&gt;
&lt;br /&gt;
'''Zealot''' - Chance of extra attack. (adds 10% extra hit chance) - Given by A ghostly form in the Curse of the Keep&lt;br /&gt;
Hero 1: Unlocked by killing the [[Shadow Prince]] and returning [[Traitor's Blade]] to the Hall of Paladins.&lt;br /&gt;
&lt;br /&gt;
'''Shock''' - Chance of stunning strike. (adds 10% stunning hit chance)&lt;br /&gt;
Hero 101: Given by Sister Tamora. Unlocked by clearing [[Tainted Isle]] of its taint, and turning in [[Glowing Heart Of Tainted Isle]].   Multiple clears of the area might be necessary to gain credit (try clearing all the mobs on the downward path towards the tainted mobs).&lt;br /&gt;
&lt;br /&gt;
'''Redemption''' - Given by Torrak. Amplifies heals cast on the paladin (adds 10% to the heal amount).&lt;br /&gt;
Hero 250: Unlocked by killing [[Arcanthra The Black|Arcanthra]], returning the dropped note, and then killing [[Crullius The White]] and returning his dagger.&lt;br /&gt;
&lt;br /&gt;
'''Sylvan''' - Increase damage against faerie races.&lt;br /&gt;
Hero 500: Multi-step quest at the archaeologist in [[:Category:Graves Of Reveria|Graves of Reveria]].  Once you find him, you must slay a magical presence in [[:Category:Necropolis|Necropolis]], and return his trinket.   Then you must scour the mausoleum in [[:Category:Graves Of Reveria|Graves of Reveria]] for a hidden treasure.   Finally, you must single-handedly defend the archaeologist from an onslaught of wraiths.    Please note that this quest should not be attempted by more than one paladin at a time, as the archaeologist changes states between turnins, and quest completion will reset him to his initial form.  If the final leg of the quest is failed, it cannot be attempted again until the next day.   There is also a bug where &amp;quot;a magical presence&amp;quot; does not properly spawn the quest item it should be carrying; if this occurs it should be fixed on repop, or by fleeing and re-attempting the mob.&lt;br /&gt;
&lt;br /&gt;
'''Steadfast''' - Protection from stun.&lt;br /&gt;
Hero 750: Multi-step quest.  You must slay an undetermined number of ronin in [[Shogun]] as well as striking the killing blow against [[Shogun Senjisama]].  Once you have completed this task you will get a lotus petal to present to the [[True Emperor]] who will follow you to [[Pansho]]. Helping him in this escape will complete the task.&lt;br /&gt;
&lt;br /&gt;
'''Spiritlink''' - Permanently spiritlink your wield. &lt;br /&gt;
Lord 1 - automatically gained.&lt;br /&gt;
&lt;br /&gt;
'''Ethereal''' -- improved damage against Gith (adds +10%). Given by a hooded figure. Clear gith tower, then kill mage at top, he opens portal. (Don't kill mage first, or clearing the tower won't count.)  Enter portal and kill commander (not soloable; N.B. soloed pretty handily with a High Elf. Difficulty is largely due to mindbender spells everywhere. Pray for deflection and let most of your damage come from ripostes, clear out a few lancers and swordsmen before engaging the boss to reduce the likelihood of a walkin. You can outheal the commander's damage while it's a 1v1).  Bring helm to guy in paladin hall.  Increase damage to gith. [[Category: Paladin Class Definers]]&lt;br /&gt;
&lt;br /&gt;
'''Silver''' -- improved protection from Gith (adds +10%). Sir Lochlan asks you to kill Gith Commander in Outland and bring his chestplate. He keeps the chestplate!!!!!!!!&lt;br /&gt;
&lt;br /&gt;
'''Essence''' -- improved protection from Elementals (adds +10%). Sstiksa asks you to kill Scorn and bring his remains. Same as the fdk quest (get essence to make Scorn killable, then turn it in and kill him with a group). He's level 305 and demonfired.&lt;br /&gt;
&lt;br /&gt;
'''Judgement''' - +3% critical hit, +20% damage against demons, +10% protection from demons. A mysterious individual asks you for 10 trophies from hunting demons, which are items with keyword &amp;quot;trophy&amp;quot; called &amp;quot;demon fang&amp;quot; that are carried by 4 larger mobs in [[:Category:Nexus_of_the_Crisis|Nexus of the Crisis]].&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Oath&amp;diff=58027</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Oath&amp;diff=58027"/>
		<updated>2022-09-26T01:37:27Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Hero 101 - Public Oaths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a boon.   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]], [[Safe Haven]], and [[Touch Of Grace]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe. Cannot cast [[Remove Curse]] or [[Saving Grace]]&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if joined boon)&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
==Oath Effects Table==&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Assimilation&amp;diff=58026</id>
		<title>Assimilation</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Assimilation&amp;diff=58026"/>
		<updated>2022-09-26T00:33:01Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Syntax: cast assimilation &amp;lt;spell name&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
''Paladins are a powerful source of inspiration to any that ally themselves with these holy warriors.  This holy spell provides the Paladin with a direct manner of benefiting from the diverse nature of his allies.''&lt;br /&gt;
&lt;br /&gt;
''By casting this spell a Paladin is able to assimilate the knowledge of a direct, single target attack spell from one of his group members. The Paladin will then be able to use that spell to good effect so long as he remains allied and in the presence of someone with the knowledge he has assimilated. Trying to use an assimilated spell when these conditions are no longer met will soon lead to a backlash of the spell and prevent any further usage. Psionic powers cannot be learned with this spell.''&lt;br /&gt;
&lt;br /&gt;
''An Oath of Evolution is required to cast this spell.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Paladin Hero Skills And Spells]]&lt;br /&gt;
[[Category: Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Oath&amp;diff=57997</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Oath&amp;diff=57997"/>
		<updated>2022-09-20T21:52:39Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Lord 1 - Interaction Oaths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a boon.   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]] and [[Safe Haven]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe. Cannot cast [[Remove Curse]] or [[Saving Grace]]&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if joined boon)&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
==Oath Effects Table==&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Oath&amp;diff=57995</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Oath&amp;diff=57995"/>
		<updated>2022-09-20T00:07:11Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Lord 1 - Interaction Oaths */ group rows of oath table by level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a boon.   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]] and [[Safe Haven]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe. Cannot cast [[Remove Curse]] or [[Saving Grace]]&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if joined boon)&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Oath Effects Table&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Wasteland_Incantation&amp;diff=56720</id>
		<title>Wasteland Incantation</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Wasteland_Incantation&amp;diff=56720"/>
		<updated>2021-11-11T18:31:36Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Poorly scrawled letters and hastily scribbled glyphs cover the scroll, as if the incantation's author could only just contain his or her fear of them.''&lt;br /&gt;
&lt;br /&gt;
  Level 50 spells of: 'desiccate' 'magma blast' 'sandstorm'.&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' scroll wasteland incantation&amp;lt;br&amp;gt;&lt;br /&gt;
'''Levels:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Object Types|Type:]]''' [[:Category:Scrolls|Scroll]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Quality:''' 2hp&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1lb&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Object Flags|Flags:]]''' [[Evil Flag|Evil]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Make sure you have plenty of health when reciting this! Recite this at a visible target to avoid hitting yourself with magma blast and desiccate.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category:Areas|Area:]]''' [[:Category:Daingean Machadae|Daingean Machadae]] ([[Daingean Machadae Map|Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Mobs|Mob:]]''' [[Hooded Sorcerer|a hooded sorcerer]] (not portable)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Daingean Machadae]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Desiccate Gear]]&lt;br /&gt;
[[Category:Magma Blast Gear]]&lt;br /&gt;
[[Category:Sandstorm Gear]]&lt;br /&gt;
[[Category:Hero Casties]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Oath&amp;diff=56700</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Oath&amp;diff=56700"/>
		<updated>2021-10-28T11:35:25Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a boon.   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]] and [[Safe Haven]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe. Cannot cast [[Remove Curse]] or [[Saving Grace]]&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if joined boon)&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Oath Effects Table&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Bow_Crafted_Of_Willow_Bark&amp;diff=56699</id>
		<title>Bow Crafted Of Willow Bark</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Bow_Crafted_Of_Willow_Bark&amp;diff=56699"/>
		<updated>2021-10-28T01:37:06Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Crafted from the bark of willow trees, a bow rests here, waiting.''&lt;br /&gt;
&lt;br /&gt;
 Damage is 15-19 to 44-50.&lt;br /&gt;
 Modifies melee attacks with earth damage continuous&lt;br /&gt;
 [[Protection Evil|Protection evil]] continuous&lt;br /&gt;
 Modifies hit roll by 15 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' willow bow&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category:Light Crossbows|Light Crossbow]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 50 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 3 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' none.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Mobs in this area are aggressive and detect invisible/hidden. Make sure you are big enough to take them or have a good quickened calm spell you can cast. Then keep moving, you don't want any of these mobs to drain you before you get to the [[Guardian Specter]] that holds the crossbow. &lt;br /&gt;
&lt;br /&gt;
He will cast [[Unrest|unrest]] on you which will prevent you from sleeping or resting for around 15 tics. If you surge 5 you may be able to kill him before he can cast it.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Graves Of Reveria |Graves of Reveria]] ([[Graves Of Reveria Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Portal to [[Mourning Drow]], 4w, 2n, 5w, pull grate, s, 3e, n.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Graves Of Reveria]]&lt;br /&gt;
[[Category: Light Crossbows]]&lt;br /&gt;
[[Category: Lowmort 41-50 Missile Weapons]]&lt;br /&gt;
[[Category: Hero Missile Weapons]]&lt;br /&gt;
[[Category: Gear That Applies Protection Evil]]&lt;br /&gt;
[[Category: Earth Damage Weapons]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Damage_Types&amp;diff=56698</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Damage_Types&amp;diff=56698"/>
		<updated>2021-10-28T01:35:49Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; '''Resistance &amp;amp; Susceptibility Descriptors''':&lt;br /&gt;
 insignificantly     partially       quite               outstandingly&lt;br /&gt;
 faintly             kind of         substantially       extraordinarily&lt;br /&gt;
 hardly              somewhat        very                completely&lt;br /&gt;
 barely              moderately      exceedingly&lt;br /&gt;
 scarcely            reasonably      exceptionally&lt;br /&gt;
 slightly            rather          extremely&lt;br /&gt;
 &lt;br /&gt;
 '''The following damage types are relatively common in our realm''':&lt;br /&gt;
 air             chopping        fire            pure divine&lt;br /&gt;
 biological      cold            mental          slicing&lt;br /&gt;
 blasting        cursed          piercing        water&lt;br /&gt;
 blunt           earth           poison          whipping&lt;br /&gt;
 caustic         electric        pure arcane&lt;br /&gt;
 &lt;br /&gt;
 '''These damage types may occasionally be encountered, but they are more rare''':&lt;br /&gt;
 leeching        pressure        sonic&lt;br /&gt;
 mind control    radiant         stasis&lt;br /&gt;
 &lt;br /&gt;
 '''These types are hardly (if ever) used'''.  At some point in the future some&lt;br /&gt;
 of them may be repurposed for some new type of damage.&lt;br /&gt;
 antimagic       natural         portal&lt;br /&gt;
 falling         polymorph       radiant&lt;br /&gt;
&lt;br /&gt;
===Damage type field guide===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spells&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapons&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Resistant Races&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Vulnerable Races&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Resistant Items&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Vulnerable Items&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | air&lt;br /&gt;
| [[Cyclone]]&amp;lt;br&amp;gt;[[Sandstorm]] (partial)&lt;br /&gt;
| [[Cloud Of Floating Crystals]]&amp;lt;br&amp;gt;[[Throwing Ax, &amp;quot;Tornado&amp;quot;]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Water Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Torch Of Flames]] (faintly)&amp;lt;br&amp;gt;[[Swirl Of Fumes]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | biological&lt;br /&gt;
| [[Plague]]??&amp;lt;br&amp;gt;[[:Category:Virus|Virus]]??&lt;br /&gt;
| [[Thin Black Sword Called, &amp;quot;Gaunt&amp;quot;]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&amp;lt;br&amp;gt;[[Golem]] (hardly)&amp;lt;br&amp;gt;[[Troglodyte]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Green Dragons]] (hardly)&lt;br /&gt;
| [[Thin Black Sword Called, &amp;quot;Gaunt&amp;quot;]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | blasting&lt;br /&gt;
| [[Blast Bolt]]&amp;lt;br&amp;gt;[[Detonate]]&amp;lt;br&amp;gt;[[Torch (spell)|Torch]]&lt;br /&gt;
| [[:Category:Melee Weapons That Blast|Blasting weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | blunt&lt;br /&gt;
| [[Dart]]&lt;br /&gt;
| [[:Category:Blunt Weapons|Blunt weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | caustic&lt;br /&gt;
| [[Acid Blast]]&amp;lt;br&amp;gt;[[Acid Rain]]&lt;br /&gt;
| [[Swirl Of Fumes]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Black Dragons]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Alienskin Arm Brace]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | chopping&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Chop|Chopping weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Ent]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | cold&lt;br /&gt;
| [[Chill Touch]]&amp;lt;br&amp;gt;[[Icestrike]]&lt;br /&gt;
| [[Crusher (weapon)|Crusher]]&amp;lt;br&amp;gt;[[Tourach's Sword]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ent]] (faintly)&amp;lt;br&amp;gt;[[White Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Firedrake]] (faintly)&amp;lt;br&amp;gt;[[Lizardmen]] (faintly)&amp;lt;br&amp;gt;[[Tuataur]] (faintly)&amp;lt;br&amp;gt;Fire Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&amp;lt;br&amp;gt;[[Wolverine Fur Boots]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | cursed&lt;br /&gt;
| [[Flash]]&amp;lt;br&amp;gt;[[Torment]] (partial)&amp;lt;br&amp;gt;[[Brimstone]] (partial)&lt;br /&gt;
| [[Necromancer's Claw]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Ghost (faintly)&amp;lt;br&amp;gt;[[Hobgoblin]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shield Of Heroes]] (faintly)&amp;lt;br&amp;gt;[[Emerald Gauntlets]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Helm Of Cherubims]] (faintly)&amp;lt;br&amp;gt;[[Ring Of Purity]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | earth&lt;br /&gt;
| [[Earthbind]]&amp;lt;br&amp;gt;[[Earthquake]]&amp;lt;br&amp;gt;[[Magma Blast]] (partial)&amp;lt;br&amp;gt;[[Sandstorm]] (partial)&amp;lt;br&amp;gt;[[Meteor Swarm]] (partial)&lt;br /&gt;
| [[Bow Crafted Of Willow Bark]]&amp;lt;br&amp;gt;[[Gnarled Branch Of Age]]&amp;lt;br&amp;gt;[[Grey Orb Of Stone]]&amp;lt;br&amp;gt;[[Shard Of Echostone]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Deep Gnome]] (faintly)&amp;lt;br&amp;gt;[[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Gargoyle]] (hardly)&amp;lt;br&amp;gt;[[Gnome]] (faintly)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Heart Of The Forest]] (insign)&amp;lt;br&amp;gt;[[Mystical Desert Stone]] (insign)&amp;lt;br&amp;gt;[[Shield Of The Tree]] (insig)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Antharian Signet Ring]] (insign)&amp;lt;br&amp;gt;[[Eye Of The Beholder]] (faintly)&amp;lt;br&amp;gt;[[Pair Of Steel Bracers]] (faintly)&amp;lt;br&amp;gt;[[Robe Of Greatness]] (faintly)&amp;lt;br&amp;gt;[[Smoldering Crown Of Dying Fire]] (faintly)&amp;lt;br&amp;gt;[[Torch Of Flames]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | electric&lt;br /&gt;
| [[Call Lightning]]&amp;lt;br&amp;gt;[[Shocking Grasp]]&amp;lt;br&amp;gt;[[Lightning Bolt]]&amp;lt;br&amp;gt;[[Chain Lightning]]&amp;lt;br&amp;gt;[[Torment]] (partial)&amp;lt;br&amp;gt;[[Cataclysm]]&lt;br /&gt;
| [[Crackling Sphere Of Lightning]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Gargoyle]] (faintly)&amp;lt;br&amp;gt;Fire Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Merfolk (hardly)&amp;lt;br&amp;gt;Water Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | fire&lt;br /&gt;
| [[Burning Hands]]&amp;lt;br&amp;gt;[[Fireball]]&amp;lt;br&amp;gt;[[Firestorm]]&amp;lt;br&amp;gt;[[Flamestrike]]&amp;lt;br&amp;gt;[[Magma Blast]] (partial)&amp;lt;br&amp;gt;[[Pillar Of Flame]]&amp;lt;br&amp;gt;[[Meteor Swarm]] (partial)&amp;lt;br&amp;gt;[[Brimstone]] (partial)&lt;br /&gt;
| [[Dragon-Blade]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Firedrake]] (faintly)&amp;lt;br&amp;gt;[[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Fire Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Ent]] (faintly)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[White Dragons]] (hardly)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Barbed Steel Mace]] (insign)&amp;lt;br&amp;gt;[[Dark Flaming Blade]] (insign)&amp;lt;br&amp;gt;[[Impure Diamond Shield]] (insign)&amp;lt;br&amp;gt;[[Serpent Shield]] (insign)&amp;lt;br&amp;gt;[[Staff Of Cooling Lava]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Gnarled Branch Of Age]] (faintly)&amp;lt;br&amp;gt;[[Ice Ring]] (insign)&amp;lt;br&amp;gt;[[Ice Scale Bracer]] (insign)&amp;lt;br&amp;gt;[[Waterlace Leggings]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | leeching&lt;br /&gt;
| [[Energy Drain]]&amp;lt;br&amp;gt;[[Death Field]]&amp;lt;br&amp;gt;[[Leech]]&amp;lt;br&amp;gt;[[Vampire Touch]]&lt;br /&gt;
| [[Dark Flaming Blade]]&amp;lt;br&amp;gt;[[Sword Of Avengers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | mental&lt;br /&gt;
| [[Psychic Drain]]&amp;lt;br&amp;gt;[[Psisting]]&amp;lt;br&amp;gt;[[Mindlash]]&amp;lt;br&amp;gt;[[Brainstorm]]&amp;lt;br&amp;gt;[[Psionic Blast]]&amp;lt;br&amp;gt;[[Ultrablast]]&amp;lt;br&amp;gt;[[Rupture]]&lt;br /&gt;
| [[Black Bow Called Awe]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Lizardmen]] (faintly)&amp;lt;br&amp;gt;[[Dragons|All Dragons]] (hardly)&amp;lt;br&amp;gt;[[High Elf]] (faintly)&amp;lt;br&amp;gt;[[Tuataur]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Single Silver Archer's Gauntlet]] (insign)&amp;lt;br&amp;gt;[[Silver Astral Gauntlets]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | mind control&lt;br /&gt;
| [[Mindwipe]]&amp;lt;br&amp;gt;[[Shatterspell]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | natural&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Feathered Pair Of Boots]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | piercing&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | poison&lt;br /&gt;
| [[:Category:Poisons|poisons]]&lt;br /&gt;
| [[Curved Blade Named 'Venom'|Curved Blade 'Venom']]&amp;lt;br&amp;gt;[[Sharp Dagger Named 'Poison'|Sharp Dagger 'Poison']]&amp;lt;br&amp;gt;[[Heavy Black Dagger Called, &amp;quot;Virus&amp;quot;]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Ent]] (faintly)&amp;lt;br&amp;gt;Ghost (faintly)&amp;lt;br&amp;gt;[[Golem]] (hardly)&amp;lt;br&amp;gt;[[Griffon]] (faintly)&amp;lt;br&amp;gt;[[Green Dragons]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Durrite Greataxe]] (insign)&amp;lt;br&amp;gt;[[Mithril Web Gloves]] (insign)&amp;lt;br&amp;gt;[[Serpent Shield]] (insign)&amp;lt;br&amp;gt;[[Heavy Black Dagger Called, &amp;quot;Virus&amp;quot;]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Alienskin Arm Brace]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pressure&lt;br /&gt;
| [[Maelstrom]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Water Elemental (barely)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pure arcane&lt;br /&gt;
| [[Magic Missile]]&amp;lt;br&amp;gt;[[Desiccate]]&amp;lt;br&amp;gt;[[Disintegrate]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Deep Gnome]] (faintly)&amp;lt;br&amp;gt;[[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Gnome]] (faintly)&amp;lt;br&amp;gt;[[Sprite]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Golem]] (hardly)&amp;lt;br&amp;gt;Elemental (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sceptre Of Growing Roots]] (insign)&amp;lt;br&amp;gt;[[Major Ward (Arcana Excelsis)|Major Ward]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pure divine&lt;br /&gt;
| [[Cause Light]]&amp;lt;br&amp;gt;[[Cause Serious]]&amp;lt;br&amp;gt;[[Cause Critical]]&amp;lt;br&amp;gt;[[Dispel Evil]]&amp;lt;br&amp;gt;[[Turn Undead]]&amp;lt;br&amp;gt;[[Turn Demon]]&amp;lt;br&amp;gt;[[Harm]]&amp;lt;br&amp;gt;[[White Fire]]&amp;lt;br&amp;gt;[[White Light]]&lt;br /&gt;
| [[Holy Sword Of Kra]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Ghost (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Killing Gloves]] (insign)&amp;lt;br&amp;gt;[[Sceptre Of Controlling Shadows]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Carved Bone Necklace]] (insign)&amp;lt;br&amp;gt;[[Dark Dwarven Brand]] (faintly)&amp;lt;br&amp;gt;[[Shard Of Black Doom Marble]] (faintly)&amp;lt;br&amp;gt;[[Symbol Of Darkness]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | radiant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lizardmen]]&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | all [[Racial Nosun|No-Sun]] races (faintly)&amp;lt;br&amp;gt;[[Black Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Emerald Sceptre Of Light]] (insign)&amp;lt;br&amp;gt;[[Orb Of Amorphous Essence]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Symbol Of Darkness]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | slicing&lt;br /&gt;
| [[Shard Storm]]&lt;br /&gt;
| Sharp weapons&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | sonic&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | stasis&lt;br /&gt;
| Struggling in [[Web]]??&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ent]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Goblin]] (faintly)&amp;lt;br&amp;gt;[[Kobold]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | water&lt;br /&gt;
|&lt;br /&gt;
| [[Heavy Spear, &amp;quot;Ocean&amp;quot;]]&amp;lt;br&amp;gt;[[Whale Whisper]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Merfolk (barely)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ouroborus' Tail]] (faintly)&amp;lt;br&amp;gt;[[Waterlace Leggings]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Barbed Steel Mace]] (faintly)&amp;lt;br&amp;gt;[[Carburized Steel Plate Armor]] (hardly)&amp;lt;br&amp;gt;[[Chained Steel Collar]] (faintly)&amp;lt;br&amp;gt;[[Flaming Pants]] (hardly)&amp;lt;br&amp;gt;[[Slagwalkers]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | whipping&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Whip|Whipping weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Damage dealt===&lt;br /&gt;
Some races will also deal damage of some of these types, based on what their resistances are. Right now these appear to be only evolutionary races: firedrakes, imps, and elemental giants. This will show up in 'score'.&lt;br /&gt;
&lt;br /&gt;
For a low hero firedrake:&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your dominant hand are augmented with fire damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your offhand are augmented with fire damage.&lt;br /&gt;
&lt;br /&gt;
For a dust imp:&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your dominant hand are augmented with earth damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your offhand are augmented with earth damage.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Hitgear_that_applies_susceptibility]]&lt;br /&gt;
[[Category:Resistances]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Oath&amp;diff=55826</id>
		<title>Oath</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Oath&amp;diff=55826"/>
		<updated>2020-09-11T05:13:51Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Make table a little more readable with rowspans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oath:&lt;br /&gt;
&lt;br /&gt;
Syntax: oath (no argument) Lists the oaths available&amp;lt;Br&amp;gt;&lt;br /&gt;
Syntax: oath &amp;lt;oath name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bound by faith, the Paladin proclaims their deepest intentions,&lt;br /&gt;
vowing to uphold the rights and conduct of his deity - be it in life&lt;br /&gt;
or death. At the utterance of  these valorous words divine powers&lt;br /&gt;
surge through the very spirit. This oath, unlike the divination of&lt;br /&gt;
their pious counterparts the Clerics and Priests, acts as a conduit&lt;br /&gt;
of direct power, affecting more than just wound healing or the&lt;br /&gt;
purging of ailments.&lt;br /&gt;
&lt;br /&gt;
When activated, a Paladin evokes a very spiritual bond with the&lt;br /&gt;
divine, granting them physical and unworldly embodiment,&lt;br /&gt;
protective immunities and new found powers. It should be noted&lt;br /&gt;
that the gods are diverse and fickle. While the Paladin  may be&lt;br /&gt;
endowed with enhanced abilities, the lesser aspects of their deity&lt;br /&gt;
and oath will become theirs as well.&lt;br /&gt;
&lt;br /&gt;
Furthering the Paladin's commitment with purpose and&lt;br /&gt;
willingness, the chosen will open themselves up to a more&lt;br /&gt;
virtuous state, allowing for multiple oaths to guide them&lt;br /&gt;
fearlessly forward upon the battlegrounds of their crusades.&lt;br /&gt;
&lt;br /&gt;
Paladins are able to pledge themselves to Aspects in opposition&lt;br /&gt;
to those of their deity. Doing so however will somewhat dilute the&lt;br /&gt;
strength of the Oath's impact.  Paladins require certain Oaths in&lt;br /&gt;
order to use some of their skills while other Oaths will prevent,&lt;br /&gt;
hinder or modify usage of their existing abilities.&lt;br /&gt;
&lt;br /&gt;
The Oath command exhausts once the limit for the number of&lt;br /&gt;
active Oaths has been reached. This lasts until the Paladin&lt;br /&gt;
advances a level. Once an Oath is made it lasts until death.  An&lt;br /&gt;
Oath can be broken once any exhaust has cleared.&lt;br /&gt;
&lt;br /&gt;
Paladins who are not active followers of a deity are unable&lt;br /&gt;
to use this command.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sir Tevarith looked solemn for a moment before clenching a tight&lt;br /&gt;
fist. He yelled at the sky.. then at the ground before his gaze&lt;br /&gt;
settled on me.  A smile crossed his face as he gasped my&lt;br /&gt;
shoulder and proclaimed:&lt;br /&gt;
                 By Tul-Sith, We are protected.&amp;quot;&lt;br /&gt;
                                        --Pansius the Bard of Ages&lt;br /&gt;
&lt;br /&gt;
See also: HEROIC BOON, SHARED BOON, FINAL BOON, HOLY ZEAL,&lt;br /&gt;
PANDEMONIUM, DIVINE WRATH, ASSIMILATION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each Oath comes a different specialization, bonuses and penalties.   Each oath becomes available at a certain predetermined level, and may not be immediately useful to the Paladin.&lt;br /&gt;
The effects of oaths are further modified by worship; eg. Oath of War is most potent while worshipping Werredan.&lt;br /&gt;
&lt;br /&gt;
Oaths are separated into &amp;quot;public&amp;quot; and &amp;quot;private&amp;quot; types; private oaths affect only the Paladin, while public oaths can cause affects to the rest of the group via a boon.   Normally a Paladin can hold only one oath, but at Lord they may maintain one public and one private, for a total of two.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 25 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Destruction===== &lt;br /&gt;
&amp;lt;div id=&amp;quot;Oath Destruction&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* penalty - can not heal, paladin receives 60% less hp from heals.&lt;br /&gt;
* bonus - access to [[divine wrath]], and can have [[frenzy]] and [[fervor]] concurrently (with 3x worse than usual ac mod from frenzy).&lt;br /&gt;
* boon: extra attack&lt;br /&gt;
&lt;br /&gt;
=====Oath Creation=====&lt;br /&gt;
* penalty - no fervor/frenzy&lt;br /&gt;
* bonus - access to [[invincibility]]&lt;br /&gt;
* boon: targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath Evolution=====&lt;br /&gt;
* penalty - xp: -10% Kra, -10% Tul-Sith, -17% Gorn. disables access to [[exorcism]] and [[shoulder burden]]&lt;br /&gt;
* bonus - healing amplification: 20% Kra, 20% Tul-Sith, 35% Gorn, access to [[assimilation]]&lt;br /&gt;
* boon: group heal&lt;br /&gt;
&lt;br /&gt;
== Hero 1 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Body=====&lt;br /&gt;
* penalty - -35% mana regen&lt;br /&gt;
* bonus - +35% hp regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Mind=====&lt;br /&gt;
* penalty - -15% hp regen&lt;br /&gt;
* bonus - +15% mana regen&lt;br /&gt;
&lt;br /&gt;
=====Oath Transcendence=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies death xp reduction by + 25% until the next death (+75% Werr &amp;amp; Kra).&lt;br /&gt;
&lt;br /&gt;
== Hero 101 - Public Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Peace=====&lt;br /&gt;
* penalty - Your are too peaceful to enter divine fervor. Your oath prevents you from entering a frenzy.&lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies healing power by +x% (15% Kra) until the next death.  &lt;br /&gt;
* boon - Access to [[Create Shrine]] and [[Safe Haven]], targeted heal&lt;br /&gt;
&lt;br /&gt;
=====Oath War=====&lt;br /&gt;
* penalty - modifies healing power by -33% (Qxl) / -43% (Kra). For better or worse, you are immune to the combat-ending spells innocence/calm/awe.&lt;br /&gt;
* bonus - access to '[[Holy Zeal]]', extra attack chance by +75% (Qxl) / +95% (Kra) (Switching to a different oath when this spell is active will force this spell to fall.)&lt;br /&gt;
* boon: extra attack (for rescued target only, if joined boon)&lt;br /&gt;
&lt;br /&gt;
=====Oath Chaos=====&lt;br /&gt;
* penalty - Certain spells will fail to cast, or their intended affects may be altered.&lt;br /&gt;
* bonus - access to [[Pandemonium]]&lt;br /&gt;
* boon: unpredictable&lt;br /&gt;
&lt;br /&gt;
== Hero 500 - Private Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Discipline=====&lt;br /&gt;
* penalty - -5 DR (Kra) / -15DR (Tul-Sith, Gorn)&lt;br /&gt;
* bonus - -50 AC (Kra) / -150 AC (Tul-Sith, Gorn)&lt;br /&gt;
&lt;br /&gt;
=====Oath Power=====&lt;br /&gt;
* penalty - +150 to AC&lt;br /&gt;
* bonus - +15 DR&lt;br /&gt;
&lt;br /&gt;
=====Oath Openness=====&lt;br /&gt;
* penalty - 40% xp penalty on death&lt;br /&gt;
* bonus - 10% bonus xp.&lt;br /&gt;
&lt;br /&gt;
== Lord 1 - Interaction Oaths ==&lt;br /&gt;
&lt;br /&gt;
=====Oath Focus=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - Spell: 'oath affect'  modifies spell duration by + 5% until the next death.&lt;br /&gt;
&lt;br /&gt;
=====Oath Prophecy=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - % chance to negate spell failure&lt;br /&gt;
&lt;br /&gt;
=====Oath Freedom=====&lt;br /&gt;
* penalty - &lt;br /&gt;
* bonus - resist stun +% &amp;amp; svs -20&lt;br /&gt;
&lt;br /&gt;
Here is worship dependence of each oath. Data compiled by Zaffer.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Oath Effects Table&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Level&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Oath&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Affect&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Atheist&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Gorn&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Werredan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Durr&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Kra&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Shizaga&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Bhyss&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Quixoltan&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Tul-Sith&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Destruction&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -60%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -40%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Evolution&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -17%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -10%&lt;br /&gt;
|- style=&amp;quot;background:#f3f3f3&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Amplification&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 20%&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Body&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | -25%&lt;br /&gt;
|- style=&amp;quot;background:#ffffff&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mind&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Mana Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | HP Regen&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Transcendence&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Peace&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Bonus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | War&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Healing Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -43%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -33%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -23%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Holy Zeal&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 95%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 75%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 55%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Discipline&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Openness&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Exp Reduction on Death&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -50%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -70%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Experience Gain&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 500&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Power&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Damage Roll&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | AC&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 100&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 150&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Focus&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Spell Length&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 10%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! rowspan=2 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Freedom&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Protection from Stun&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Save vs.&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -35&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | -20&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lord 1&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Prophecy&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | % Chance to negate spell failure&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | TBD&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 25%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 15%&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Lowmort 25&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Creation&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Unlocks aegis, can't fervor&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | Hero 101&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Chaos&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef;width:48px&amp;quot; | Cannot cast on others&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;width:48px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Class Definers]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Tinderhand&amp;diff=51505</id>
		<title>Tinderhand</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Tinderhand&amp;diff=51505"/>
		<updated>2015-01-28T00:43:23Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;''Once, a long time ago, Tinderhand walked the lands beyond the Wildwood. The land was a different place back then, the Great Wall only freshly built and he walked in forests now...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Once, a long time ago, Tinderhand walked the lands beyond the Wildwood. The land was a different place back then, the Great Wall only freshly built and he walked in forests now gone, to the edge of the world, and then he walked back again. Dissatisfied with what he saw, he vowed to travel no more beyond the sacred lands and to guard them with his life. With rather intractable views on what exactly constitutes a threat to the Heartwood, let entish enemies beware.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' ent, tinderhand&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' 95&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description:''' ''Blending in with the trees, an ent keeps an eye on the path.''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Alignment:''' neutral&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Mob Types|Flags]]:''' [[Steadfast|steadfast]] (?)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sneak]], [[Hide]], ?&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Tinderhand is using:&lt;br /&gt;
 &amp;lt;worn on body&amp;gt;      [[Ironwood Bark Plate|ironwood bark plate]]&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           [[Ironwood Spear|ironwood spear]]&lt;br /&gt;
 &lt;br /&gt;
 You peek at the inventory:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
I suspect it aggresses based on race type. For instance I consistently observed different behaviors based on who entered its room.&lt;br /&gt;
&lt;br /&gt;
* [[High Elves|High Elf]]: Safe&lt;br /&gt;
* [[Drow]]: Safe&lt;br /&gt;
* [[Gargoyles|Gargoyle]]: Face full of pain&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category:Areas|Area]]:''' {{Area Link|name=Heartwood}}&amp;lt;br&amp;gt;&lt;br /&gt;
'''Room:''' A path through the forest&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Heartwood]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Wizlist&amp;diff=51484</id>
		<title>Wizlist</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Wizlist&amp;diff=51484"/>
		<updated>2015-01-18T02:37:13Z</updated>

		<summary type="html">&lt;p&gt;Neyne: dangit mediawiki, you are terrible at formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  This is a list of the Immortals as of Sunday, 17th of Enero, 2015:&lt;br /&gt;
  &lt;br /&gt;
    Implementors&lt;br /&gt;
  &lt;br /&gt;
  Darii.......[Godmthr]    Kariya......[Shackled]   Pulse.......[Utopian]    &lt;br /&gt;
  Snikt.......[Daemon]     &lt;br /&gt;
  &lt;br /&gt;
        Admin&lt;br /&gt;
  &lt;br /&gt;
  Cerdwyn.....[HalfFae]    &lt;br /&gt;
  &lt;br /&gt;
        Executives&lt;br /&gt;
  &lt;br /&gt;
  Dalthane....[Synapse]    Nadreck.....[Lensman]    Zahri.......[Kariya's]   &lt;br /&gt;
  &lt;br /&gt;
        Guardians&lt;br /&gt;
  &lt;br /&gt;
  Malaclypse..[Mal]        Xiphoid.....[Lprchaun]   &lt;br /&gt;
  &lt;br /&gt;
        Elder&lt;br /&gt;
  &lt;br /&gt;
  Kerrinth....[Ophan]      Mimir.......[Invoker]    &lt;br /&gt;
  &lt;br /&gt;
        Host Seniors&lt;br /&gt;
  &lt;br /&gt;
  Ayanna......[TnemgiF]    Ctibor......[Balance]    Izanagi.....[Shifter]    &lt;br /&gt;
  Shezmu......[Shz]        &lt;br /&gt;
  &lt;br /&gt;
        Supremes&lt;br /&gt;
  &lt;br /&gt;
  Belanor.....[Bard]       Qismat......[Wizard]     &lt;br /&gt;
  &lt;br /&gt;
        Deities&lt;br /&gt;
  &lt;br /&gt;
  Bedeiah.....[Deity]      &lt;br /&gt;
  &lt;br /&gt;
        Gods&lt;br /&gt;
  &lt;br /&gt;
  Noltano.....[God]        Solana......[God]        &lt;br /&gt;
  &lt;br /&gt;
        Immortals&lt;br /&gt;
  &lt;br /&gt;
  Acornia.....[Immortal]   &lt;br /&gt;
  &lt;br /&gt;
        Acolytes&lt;br /&gt;
  &lt;br /&gt;
  Scevine.....[Acolyte]    &lt;br /&gt;
  &lt;br /&gt;
        Spirits&lt;br /&gt;
  &lt;br /&gt;
  DaWiz.......[]           Elomecla....[]           Malyse......[]           &lt;br /&gt;
  Ronan.......[]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Nemo&amp;diff=51317</id>
		<title>Nemo</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Nemo&amp;diff=51317"/>
		<updated>2014-11-30T19:00:16Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This thing is old and falling apart, but it is the strongest member of the Borley clan you've faced so far. Dead fingers grasp your throat and squeeze, but in its eyes is a glimmer of...what?''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' nemo&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' 78&amp;lt;br&amp;gt;&lt;br /&gt;
'''Alignment:''' demonic&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|sentinel]], [[Aggressive Mobs|aggressive]], [[Undead Mobs|undead]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sanctuary|sanctuary]], [[Detect Invis|detect invis]], [[Detect Hidden|detect hidden]]&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
  Nemo is using:&lt;br /&gt;
  &amp;lt;wielded&amp;gt;           [Pristine  ] a heavy saber&lt;br /&gt;
  &lt;br /&gt;
  You peek at the inventory:&lt;br /&gt;
       [Pristine  ] a small golden desk key&lt;br /&gt;
       a ruby signet ring&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
''The rotting corpse of Nemo Borley lunges towards you.''&lt;br /&gt;
&lt;br /&gt;
The desk in the room also contains a key to the altar.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''Area:''' {{Area Link|name=Borley Manor}}&amp;lt;br&amp;gt;&lt;br /&gt;
'''Room:''' A small attic room&amp;lt;br&amp;gt;&lt;br /&gt;
Walking route from [[Stone Gargoyle]]: 3n 2w u e u 2w n (passes closed doors)&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Borley Manor]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Template:Area_Link&amp;diff=51316</id>
		<title>Template:Area Link</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Template:Area_Link&amp;diff=51316"/>
		<updated>2014-11-30T19:00:06Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:{{{name}}}|{{{name}}}]] ([[{{{name}}} Map|map]])&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;{{Area Link | name = Midgaard Country}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{Area Link|name=Midgaard Country}}&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Template:Area_Link&amp;diff=51315</id>
		<title>Template:Area Link</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Template:Area_Link&amp;diff=51315"/>
		<updated>2014-11-30T18:57:39Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;{{{name}}} (map)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:{{{name}}}|{{{name}}}]] ([[{{{name}}} Map|map]])&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Nemo&amp;diff=51306</id>
		<title>Nemo</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Nemo&amp;diff=51306"/>
		<updated>2014-11-30T07:04:24Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;''This thing is old and falling apart, but it is the strongest member of the Borley clan you've faced so far. Dead fingers grasp your throat and squeeze, but in its eyes is a gli...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This thing is old and falling apart, but it is the strongest member of the Borley clan you've faced so far. Dead fingers grasp your throat and squeeze, but in its eyes is a glimmer of...what?''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' nemo&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' 78&amp;lt;br&amp;gt;&lt;br /&gt;
'''Alignment:''' demonic&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|sentinel]], [[Aggressive Mobs|aggressive]], [[Undead Mobs|undead]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sanctuary|sanctuary]], [[Detect Invis|detect invis]], [[Detect Hidden|detect hidden]]&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
  Nemo is using:&lt;br /&gt;
  &amp;lt;wielded&amp;gt;           [Pristine  ] a heavy saber&lt;br /&gt;
  &lt;br /&gt;
  You peek at the inventory:&lt;br /&gt;
       [Pristine  ] a small golden desk key&lt;br /&gt;
       a ruby signet ring&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
''The rotting corpse of Nemo Borley lunges towards you.''&lt;br /&gt;
&lt;br /&gt;
The desk in the room also contains a key to the altar.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''Area:''' [[:Category:Borley Manor|Borley Manor]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Room:''' A small attic room&amp;lt;br&amp;gt;&lt;br /&gt;
Walking route from [[Stone Gargoyle]]: 3n 2w u e u 2w n (passes closed doors)&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Borley Manor]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Pitch_Black_Robe&amp;diff=51043</id>
		<title>Pitch Black Robe</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Pitch_Black_Robe&amp;diff=51043"/>
		<updated>2014-09-23T23:14:24Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The blackness of this robe threatens to swallow everything around it.''&lt;br /&gt;
&lt;br /&gt;
''These simple and intensely black robes seem to draw you into a never ending chasm of darkness.  They seem like the perfect garment for a black-hearted sorceress.''&lt;br /&gt;
&lt;br /&gt;
 Modifies [[Armor Class|armor class]] by -20 continuous.&lt;br /&gt;
 Armor class is 10-12.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' sorcerer, sorceress, robe, black, pitch.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor |armor]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;worn about body&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 200 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 5 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Dark Flag|dark]], [[Evil Flag|evil]], [[Anti-Good Flag|anti-good]], [[Anti-Neutral Flag|anti-neutral]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
This should not be confused with the popular [[Pitch-Black Robe]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Abbaye Du Livre |Abbaye du Livre]] ([[Abbaye Du Livre Map|Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' a [[Sorceress Scholar]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See a [[Sorceress Scholar]] for more information.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Abbaye Du Livre]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Hero Tank Gear]]&lt;br /&gt;
[[Category: About Body Tank Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Staff_Of_Air&amp;diff=50206</id>
		<title>Staff Of Air</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Staff_Of_Air&amp;diff=50206"/>
		<updated>2014-01-11T01:39:13Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=The surface of this staff reflects non-existent clouds.&lt;br /&gt;
| ObjectAffects=Has 6(6) charges at level 50 '[[Fly|fly]]'.&amp;lt;br&amp;gt;Insignificantly increases resistance to air continuous&amp;lt;br&amp;gt;Insignificantly lowers resistance to fire continuous&amp;lt;br&amp;gt;'fly' continuous&lt;br /&gt;
| Keywords=staff, air&lt;br /&gt;
| Levels=50-52&lt;br /&gt;
| Slot=held in the hands&lt;br /&gt;
| ObjectType=staves&lt;br /&gt;
| Quality=60&lt;br /&gt;
| Weight=1&lt;br /&gt;
| Flags=[[Glow Flag|glow]], [[Magic Flag|magic]], [[Noremove Flag|noremove]], [[Nolocate Flag|nolocate]]&lt;br /&gt;
| Comments=This can be gotten from the [[Staff Of Air Quest]].&lt;br /&gt;
| AreaName=Citadel Of Arcanists&lt;br /&gt;
| MobName=[[Ueff]]&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=[[Ueff]]&lt;br /&gt;
| Category=Staves&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Casties]]&lt;br /&gt;
[[Category: Fly Gear]]&lt;br /&gt;
[[Category: Gear That Applies Fly]]&lt;br /&gt;
[[Category: Ticket Quest Rewards]]&lt;br /&gt;
[[Category: Air Resistance Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Mudlet_Group_Filter&amp;diff=50024</id>
		<title>Mudlet Group Filter</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Mudlet_Group_Filter&amp;diff=50024"/>
		<updated>2013-12-06T05:42:57Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Mudlet version of my [[Zmud Group Filter]]&lt;br /&gt;
&lt;br /&gt;
Filters the group list based on a query string.&lt;br /&gt;
&lt;br /&gt;
== Laying the groundwork ==&lt;br /&gt;
&lt;br /&gt;
It has two dependencies. The first is a startsWith function&lt;br /&gt;
&lt;br /&gt;
 startsWith = function(word, prefix)&lt;br /&gt;
   local word = string.lower(word)&lt;br /&gt;
   local prefix = string.lower(prefix)&lt;br /&gt;
   return string.find(word, prefix) == 1&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
Drop that into a script file. The second dependency is a table called 'avgroup'. In one of my script files, I have a block of code that goes&lt;br /&gt;
&lt;br /&gt;
 if not avgroup then&lt;br /&gt;
   avgroup = {&lt;br /&gt;
     // default values of handy variables contained here&lt;br /&gt;
   }&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
You don't have to have anything inside this table, but the script will make use of it existing.&lt;br /&gt;
&lt;br /&gt;
== The alias ==&lt;br /&gt;
&lt;br /&gt;
First make a new alias. Give it whatever name you feel is appropriate, and give it a pattern of&lt;br /&gt;
&lt;br /&gt;
 ^check (\w+)$&lt;br /&gt;
&lt;br /&gt;
with a script contents of&lt;br /&gt;
&lt;br /&gt;
 if matches[2] == &amp;quot;tanks&amp;quot; then&lt;br /&gt;
   avgroup.groupWatch = avgroup.groupTanks&lt;br /&gt;
 elseif matches[2] == &amp;quot;fp&amp;quot; then&lt;br /&gt;
   avgroup.groupWatch = avgroup.groupFirepower&lt;br /&gt;
 elseif matches[2] == &amp;quot;healers&amp;quot; then&lt;br /&gt;
   avgroup.groupWatch = avgroup.groupHealers&lt;br /&gt;
 else&lt;br /&gt;
   avgroup.groupWatch = {matches[2]}&lt;br /&gt;
 end&lt;br /&gt;
 enableTrigger(&amp;quot;Start filtering group list&amp;quot;)&lt;br /&gt;
 send(&amp;quot;group&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
That will do three things:&lt;br /&gt;
# Set which names you want to appear. As you can see, it takes either the keywords &amp;quot;tanks&amp;quot;, &amp;quot;fp&amp;quot;, or &amp;quot;healers&amp;quot;, or the name of a player.&lt;br /&gt;
# Enable a trigger that will do the filtering&lt;br /&gt;
# Send the 'group' command to the MUD&lt;br /&gt;
&lt;br /&gt;
It's up to you to fill 'avgroup.groupTanks', '.groupFirepower', or '.groupHealers' as you see fit.&lt;br /&gt;
&lt;br /&gt;
The alias will now respond to &amp;quot;check tanks&amp;quot;, &amp;quot;check playername&amp;quot;, etc.&lt;br /&gt;
&lt;br /&gt;
== The triggers ==&lt;br /&gt;
&lt;br /&gt;
Step 1, create a new trigger group to hold the filter trigs.&lt;br /&gt;
&lt;br /&gt;
Now create another trigger group inside it named &amp;quot;Start filtering group list&amp;quot;. Set it to start disabled; the alias we defined above will enable it when it's time to filter the group list. Set its fire length to 999 lines, and give it an 'exact match' pattern of:&lt;br /&gt;
&lt;br /&gt;
 ##| Level   Name         Pos   HitPoints   ManaPoints  MovePoints  TNL    Align&lt;br /&gt;
&lt;br /&gt;
It will now act like a trigger that enables the child triggers inside it when it fires. Note that the group enclosing this inner group does nothing, but in my experience a 'top level' group won't work as a filter trigger. Maybe I'm just unlucky.&lt;br /&gt;
&lt;br /&gt;
Now, inside the group with the filter pattern on it, add two triggers. First, one called 'Player in group list' that fires on each line of the group command output. Give it the following 'perl regex' pattern&lt;br /&gt;
&lt;br /&gt;
 ^ ?\d+\| {0,2}\d+ \w+ {1,2}(\w+)&lt;br /&gt;
&lt;br /&gt;
and give it a script contents of&lt;br /&gt;
&lt;br /&gt;
 avgroup.eraseLine = true&lt;br /&gt;
 &lt;br /&gt;
 for i, name in ipairs(avgroup.groupWatch) do&lt;br /&gt;
   if startsWith(matches[2], name) then&lt;br /&gt;
     avgroup.eraseLine = false&lt;br /&gt;
     break&lt;br /&gt;
   end&lt;br /&gt;
 end&lt;br /&gt;
 &lt;br /&gt;
 if avgroup.eraseLine then&lt;br /&gt;
   deleteLine()&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
Since this makes use of the startsWith function we defined earlier, you don't need to type out full names. You know whose names I'm talking about. Don't you. Yeah, you do. Make another trigger called 'Undo on prompt', with the 'Lua function' pattern&lt;br /&gt;
&lt;br /&gt;
 return isPrompt()&lt;br /&gt;
&lt;br /&gt;
and the script contents&lt;br /&gt;
&lt;br /&gt;
 disableTrigger(&amp;quot;Start filtering group list&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
which will turn the filter triggers back off when the prompt is reached. Note that you may need to fiddle with both Mudlet's and Avatar's Telnet GA settings for isPrompt() to correctly identify your prompt.&lt;br /&gt;
&lt;br /&gt;
== Addenum ==&lt;br /&gt;
&lt;br /&gt;
For what it's worth, the full regular expression for a group list line is&lt;br /&gt;
&lt;br /&gt;
 ^ ?\d+\| {0,2}\d+ \w+ {1,2}(\w+) +(?:Stand|Sleep|Rest|Fight|STUN!|DROWN) -?\d+/-?\d+ +-?\d+/-?\d+ +-?\d+/-?\d+ +\d+ +(?:-?\d+|\?\?\?\?\?)$&lt;br /&gt;
&lt;br /&gt;
but since the trigger that detects the group line is only active between the start of the group output and your next prompt, there's no need to harden it that much. The '?????' at the end is for sub-level-10 players who can't see alignments.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mudlet Scripting]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Mudlet_Group_Filter&amp;diff=50023</id>
		<title>Mudlet Group Filter</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Mudlet_Group_Filter&amp;diff=50023"/>
		<updated>2013-12-06T05:37:11Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;A Mudlet version of my Zmud Group Filter  Filters the group list based on a query string.  It has two dependencies. The first is a startsWith function   startsWith = function...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Mudlet version of my [[Zmud Group Filter]]&lt;br /&gt;
&lt;br /&gt;
Filters the group list based on a query string.&lt;br /&gt;
&lt;br /&gt;
It has two dependencies. The first is a startsWith function&lt;br /&gt;
&lt;br /&gt;
 startsWith = function(word, prefix)&lt;br /&gt;
   local word = string.lower(word)&lt;br /&gt;
   local prefix = string.lower(prefix)&lt;br /&gt;
   return string.find(word, prefix) == 1&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
Drop that into a script file. The second dependency is a table called 'avgroup'. In one of my script files, I have a block of code that goes&lt;br /&gt;
&lt;br /&gt;
 if not avgroup then&lt;br /&gt;
   avgroup = {&lt;br /&gt;
     // default values of handy variables contained here&lt;br /&gt;
   }&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
You don't have to have anything inside this table, but the script will make use of it existing.&lt;br /&gt;
&lt;br /&gt;
First make a new alias. Give it whatever name you feel is appropriate, and give it a pattern of&lt;br /&gt;
&lt;br /&gt;
 ^check (\w+)$&lt;br /&gt;
&lt;br /&gt;
with a script contents of&lt;br /&gt;
&lt;br /&gt;
 if matches[2] == &amp;quot;tanks&amp;quot; then&lt;br /&gt;
   avgroup.groupWatch = avgroup.groupTanks&lt;br /&gt;
 elseif matches[2] == &amp;quot;fp&amp;quot; then&lt;br /&gt;
   avgroup.groupWatch = avgroup.groupFirepower&lt;br /&gt;
 elseif matches[2] == &amp;quot;healers&amp;quot; then&lt;br /&gt;
   avgroup.groupWatch = avgroup.groupHealers&lt;br /&gt;
 else&lt;br /&gt;
   avgroup.groupWatch = {matches[2]}&lt;br /&gt;
 end&lt;br /&gt;
 enableTrigger(&amp;quot;Start filtering group list&amp;quot;)&lt;br /&gt;
 send(&amp;quot;group&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
That will do three things:&lt;br /&gt;
# Set which names you want to appear. As you can see, it takes either the keywords &amp;quot;tanks&amp;quot;, &amp;quot;fp&amp;quot;, or &amp;quot;healers&amp;quot;, or the name of a player.&lt;br /&gt;
# Enable a trigger that will do the filtering&lt;br /&gt;
# Send the 'group' command to the MUD&lt;br /&gt;
&lt;br /&gt;
It's up to you to fill 'avgroup.groupTanks', '.groupFirepower', or '.groupHealers' as you see fit.&lt;br /&gt;
&lt;br /&gt;
Now onto the group triggers. Step 1, create a new trigger group to hold the filter trigs.&lt;br /&gt;
&lt;br /&gt;
Now create another trigger group inside it named &amp;quot;Start filtering group list&amp;quot;. Set it to start disabled; the alias we defined above will enable it when it's time to filter the group list. Set its fire length to 999 lines, and give it an 'exact match' pattern of:&lt;br /&gt;
&lt;br /&gt;
 ##| Level   Name         Pos   HitPoints   ManaPoints  MovePoints  TNL    Align&lt;br /&gt;
&lt;br /&gt;
It will now act like a trigger that enables the child triggers inside it when it fires. Note that the group enclosing this inner group does nothing, but in my experience a 'top level' group won't work as a filter trigger. Maybe I'm just unlucky.&lt;br /&gt;
&lt;br /&gt;
Now, inside the group with the filter pattern on it, add two triggers. First, one called 'Player in group list' that fires on each line of the group command output. Give it the following 'perl regex' pattern&lt;br /&gt;
&lt;br /&gt;
 ^ ?\d+\| {0,2}\d+ \w+ {1,2}(\w+)&lt;br /&gt;
&lt;br /&gt;
and give it a script contents of&lt;br /&gt;
&lt;br /&gt;
 avgroup.eraseLine = true&lt;br /&gt;
 &lt;br /&gt;
 for i, name in ipairs(avgroup.groupWatch) do&lt;br /&gt;
   if startsWith(matches[2], name) then&lt;br /&gt;
     avgroup.eraseLine = false&lt;br /&gt;
     break&lt;br /&gt;
   end&lt;br /&gt;
 end&lt;br /&gt;
 &lt;br /&gt;
 if avgroup.eraseLine then&lt;br /&gt;
   deleteLine()&lt;br /&gt;
 end&lt;br /&gt;
&lt;br /&gt;
Since this makes use of the startsWith function we defined earlier, you don't need to type out full names. You know whose names I'm talking about. Don't you. Yeah, you do. Make another trigger called 'Undo on prompt', with the 'Lua function' pattern&lt;br /&gt;
&lt;br /&gt;
 return isPrompt()&lt;br /&gt;
&lt;br /&gt;
and the script contents&lt;br /&gt;
&lt;br /&gt;
 disableTrigger(&amp;quot;Start filtering group list&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
which will turn the filter triggers back off when the prompt is reached. Note that you may need to fiddle with both Mudlet's and Avatar's Telnet GA settings for isPrompt() to correctly identify your prompt.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mudlet Scripting]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Straw_Hat&amp;diff=49888</id>
		<title>Straw Hat</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Straw_Hat&amp;diff=49888"/>
		<updated>2013-11-14T05:08:43Z</updated>

		<summary type="html">&lt;p&gt;Neyne: new dirs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  Modifies damage roll by 2 continuous.&lt;br /&gt;
'''Keyword(s):''' straw, hat&amp;lt;br&amp;gt;&lt;br /&gt;
Levels: 18-20&amp;lt;br&amp;gt;&lt;br /&gt;
Type: armor&amp;lt;br&amp;gt;&lt;br /&gt;
Slot(s): &amp;lt;worn on head&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Base: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 3 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Edgar The Farmer]]&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Midgaard Country |Midgaard Country]] ([[Midgaard Country Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mob is portable. &amp;lt;br&amp;gt;&lt;br /&gt;
Walking route: [[Riscgnarl]]: e [e] e, 2s, e, [e], e, n, u&amp;lt;br&amp;gt;&lt;br /&gt;
Note that the straw hat carried by the gardener has the same name, but no bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Midgaard Country]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Lowmort 11-20 Hit Gear]]&lt;br /&gt;
[[Category: Lowmort 21-30 Hit Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Ember_Shield&amp;diff=49613</id>
		<title>Ember Shield</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Ember_Shield&amp;diff=49613"/>
		<updated>2013-08-13T14:33:37Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;''Lighter than it seems, this shield's face is made of wooden splints,''&amp;lt;br&amp;gt; ''burned and disfigured to a black char, and held in place by two iron''&amp;lt;br&amp;gt; ''bands. Orange pinprick...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Lighter than it seems, this shield's face is made of wooden splints,''&amp;lt;br&amp;gt;&lt;br /&gt;
''burned and disfigured to a black char, and held in place by two iron''&amp;lt;br&amp;gt;&lt;br /&gt;
''bands. Orange pinpricks of light shine from deep in the craggy surface''&amp;lt;br&amp;gt;&lt;br /&gt;
''where the embers have not yet died down.''&lt;br /&gt;
&lt;br /&gt;
 It has 15 charges of flametongue.&lt;br /&gt;
 Insignificantly increases resistance to fire continuous&lt;br /&gt;
 Modifies damage roll by 4 continuous&lt;br /&gt;
 Modifies armor class by -30 continuous&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' ember, shield&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' 50-52&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Object Types|Type]]:''' armor&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' shield&amp;lt;br&amp;gt;&lt;br /&gt;
'''Quality:''' 200hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Object Flags|Flags]]:''' glow, evil, magic, nolocate, fire-ward&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category:Areas|Area]]:''' [[:Category:Forge|Forge]] ([[Forge Map|Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Mob:''' ?&lt;br /&gt;
&lt;br /&gt;
Portal point: white raven&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Forge]]&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Fire Resistance Gear]]&lt;br /&gt;
[[Category:Hero Tank Gear]]&lt;br /&gt;
[[Category:Hero Hit Gear]]&lt;br /&gt;
[[Category:Shields]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Psionicists&amp;diff=49609</id>
		<title>Category:Psionicists</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Psionicists&amp;diff=49609"/>
		<updated>2013-08-13T01:40:04Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Psionicists at Hero Tier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The PSIONICIST class is a 'spellcasting' class similar to [[:Category: Mages |Mages]] and [[:Category: Clerics |Clerics]], but with several important differences.  Where a [[:Category: Mages |Mage]]'s power comes from harnessing external energies present in all matter, and a [[:Category: Clerics |Cleric]]'s comes from his or her deity, the Psionicist derives all of his or her power from within.  Psions are masters of [[:Category: Biocentric Skills And Spells |BIOCENTRIC SPELLS]] that alter the body on a cellular level, [[:Category: Telepathic Skills And Spells |Telepathic spells]] that can cripple the weak-minded, and [[:Category: Telekinetic Skills And Spells |TELEKINETIC SPELLS]] that range from simple [[Levitation |levitation]] to complex attack spells.  Although slightly less powerful than [[:Category: Mages |MAGEs]] in terms of spell damage, they make up for it with their versatility and bevy of [[:Category: Psionicist Class Definers |unique abilities]]. The [[Prime Requisite |Prime Stat]] of a Psion is [[Intelligence |INTelligence]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Psi.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Intelligence |Intelligence]].&lt;br /&gt;
&lt;br /&gt;
== Psionicist Creation ==&lt;br /&gt;
Like any spellcasting class, races with good mana are recommended. In addition, psionicists run in DR gear and are similar to melee types in their damage, so a race with good innate damage mod is good. There aren't many races with both good spellcasting ability and good damage mod, so people give one or the other more importance.&lt;br /&gt;
&lt;br /&gt;
Good creatable races are drow/elf/cen (good mana, but no damage mod). Liz has average mana (and a small psi spellcost bonus) and good hp with an option of remorting tua/drg. Fdk is a race with good damage mod and good mana (at high evolution), but it has large tnl. Drg and drc are also good options if you can handle the tnl/abomination.&lt;br /&gt;
&lt;br /&gt;
== Psionicists in General ==&lt;br /&gt;
&lt;br /&gt;
Psionicists seem to get more hp and less mana than mages. When using [[:Category:Telekinetic_Skills_And_Spells |telekinetic spells]] such as [[Dancing Weapon]] and [[Fandango]] be sure to watch out for [[:Category:Stomping_Mobs |Mobs that Stomp]] and [[:Category:Scavenging_Mobs |Mobs that Scavenge]].&lt;br /&gt;
&lt;br /&gt;
Note on [[Dancing Weapon]] use: Be sure to read about [[Kinetic Weapon Control]]. It's worth experimenting with different weapon combinations because some of the specifics of kinetic weapon damage are not fully understood yet. Using a weaker weapon such as a two-handed hafted weapon with less DR than a separate main hand wield and offhand wield (which combine their DR) might give the same damage with [[Dancing Weapon]]. Furthermore, low-weight [[:Category:Hafted_Weapons |hafted weapons]] and [[:Category:Ethereal_Weapons |ethereal weapons]] are supposed to be easier to catch, so they might be a better choice. Hafted weapons can also be used to [[bash]] if necessary. There is still a lot more testing required on this topic. Additionally it's worth remembering that dual wielding will give an extra regular attack, and normal melee hits between telekinetic attacks should do more dmg with the greater HR/DR.&lt;br /&gt;
&lt;br /&gt;
== Psionicists at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Like any other spell-casting class, the order for training goes; Wisdom (to maximize practices as soon as possible), Intelligence (to get the best chances of mana gains as early as possible), Constitution (to gain improved hps quickly, but probably secondary in importance to mana) and then followed by Dexterity and Strength in no particular combination or hurry.&lt;br /&gt;
&lt;br /&gt;
With the addition of spellbots as common use, Constitution, Dexterity and Strength can all be boosted with spells (commonly by +4 each), so it not neccessary to top out on training those three stats straight away. Further more, with the use of an 'Acumen' fountain (+2 Wisdom) in Centaur Hollow, one can ameliorate the use of Wisdom gear down to a single piece, allowing the three pieces of easily obtainable Intelligence gear (Mantles of Bonk or Ugly Amulets for the neck, and an Orb of Knowledge for the held slot) to be worn at level 3 directly (after your 'Boost' spell has worn off from creation).&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
The trainer in Midgaard is The Psion Mistress which can be found in the Psion's Guild. The direction to the guild can be seen if a psi has heighten senses up and moves from Aelmon west or south he will notice ethereal arrows giving hints as to where the guild lies. Also here are exact directions from Aelmon -&amp;gt; 9w3s4es3e(n)(w)(w) &amp;lt;- (where a direction in brackets means open a door to go that way.)&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Virtually all psionicists worship Shizaga, the Goddess of Chaos and Magic, as she provides enormous benefits and virtually no downsides to the class.   Shizaga increases the damage of psionic spells such as dart, blast bolt and dancing weapon; she reduces spell cost by %5; increases mana regen; reduces spell lag; and provides a bonus to mana gains when levelling.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
When soloing, tank gear seems to be the best bet for the low level psi. Until you get [[Dart |Dart]], [[Psychic Drain |psychic drain]] will be your most damaging spell. Between your melee and spells, nothing should really be able to stop you levels 1-10, so long as you remember to stick to areas your own level. Level 10 and up will be a bit more difficult, but possible. Be sure to wear gear that maxes your [[Intelligence |Int]] so you can [[Dart |Dart]] the heaviest item available to you (depends on your [[Intelligence |Int]]).&lt;br /&gt;
&lt;br /&gt;
As [[Dart |Dart]] costs a bare fraction of your mana, it will be easiest to use [[Quicken |quicken]] as enemies get stronger, rather than using a stronger spell. When you learn [[Blast Bolt]] and [[Detonate]], for instance, keep using Dart (or at higher levels when you need the damage, use a non-telekinetic attack spell). Blast Bolt wastes fodder for a poor damage increase, and Detonate isn't really a damage spell at all. Like all kinetic spells, [[Torch]] outdamages [[Chaos Channel|chaos channelling]] mages of the same level, for less mana cost too, so use it as soon as you are able, and it should be your primary damage spell until [[Dancing Weapon]]. ([[Weapon Rush]] is useless unless you happen to have [[Hand Of God|20k DR at your disposal]].) Avoid non-telekinetic attacks unless you need to [[Surge|surge]].&lt;br /&gt;
&lt;br /&gt;
== Psionicist Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
[[Level |Level]]-50 psionicists may choose to become [[:Category: Mindbenders |mindbenders]] instead.&lt;br /&gt;
&lt;br /&gt;
== Psionicists at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Psis can solo in two ways&lt;br /&gt;
&lt;br /&gt;
# Use dancing weapon and some mix of tank and hit gear depending on how much hp you have and how hard the mobs you are fighting hit. You will want an alias that picks up the dropped weapon and wield it. Dancing weapon is great for several reasons: low mana cost, damage counts as spell damage (not weapon type such as blunt or sharp) so can hit so-called &amp;quot;no melee damage&amp;quot; mobs, and it hits three times from the start, even if you haven't learned third (or second) attack yet.&lt;br /&gt;
# Wear tank gear and use [[Death Field]]. Death field is the most powerful area spell at hero and it has lower lag compared to acid rain, but it has high cost and big downsides (see [[Deaths Door]]).&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Psis have a tanking advantage over other casters because they have access to in-class [[fear]], [[scramble]], [[deception]], and [[overconfidence]] that work with a high degree of success. On the other hand, Psis do not have a low cost in-class area spell like mages and clerics do, so they will have to resort to quickening [[Burning Hands]] to aggress an entire room. Like other casters, Psis are limited by their middling HP pool, so having [[:Category:Hero Tank Gear|high quality tank gear]], and perhaps a charged shield, is important. Since [[Dancing Weapon]] is underwhelming in tank gear and non-kinetic damage spells are underwhelming always, debuff spells (scramble, deception, etc.) are probably the best use of mana until you need to surge a big mob.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Psis hit great in a group, usually switching to full hit gear after mana drops below base level. Psis usually need three eq sets: tank, mana and hit, which is more than most classes commonly have and makes for more complicated gear changing macros. A big problem for a psi hitting in a group with dancing weapon is losing dropped weapons. While you can make a trigger to pick up dropped weapons often the group will move too fast for your trigger to work, and it may be too spammy onscreen to notice right away that you've dropped a weapon. Ideally groupmates will help pick up dropped weapons, but as psi is less common than it used to be many groupmates are not used to this.&lt;br /&gt;
&lt;br /&gt;
[[Kinetic Chain]] prevents dropping your weapons, and it consumes a flat amount of mana each time you would normally drop them. This cost doesn't increase with quicken. On a dragon psi worshiping Shizaga it costs 36 mana per recovery (no idea if racial or worship spellcost modifiers change it), which is more than dancing weapon costs normally. At hero you'll typically only use it during EHA runs when you move quickly and you can't always count on groupmates to recover your weapons, or if you know you're in the presence of stompers and scavengers. In smaller groups or while soloing, you can usually ignore this spell entirely.&lt;br /&gt;
&lt;br /&gt;
'''Healing:'''&lt;br /&gt;
Pretty much the same as other casters in that they can brandish. They do learn augment at hero 87 and so can also cast limited heal spells.&lt;br /&gt;
&lt;br /&gt;
== Psionicists at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
Psi can be quite powerful in lord groups but need to have favourable circumstances. Bashing makes a lot more difference at lord for psi damage. [[Fandango]] is the main psi spell which when the mob is bashed does very good damage. With full lord hit gear it does damage somewhere between mid and high ERAD. For comparison, it's somewhere between surge 2 and surge 3 brimstone. Also, it's very consistent. Since fandango costs relatively little mana, psis can run a long time without regen.&lt;br /&gt;
&lt;br /&gt;
Taking into account the above psis are most useful in xp runs with a monk type in group. Since almost all lord play is in a group, psi lords have the same issue with lost weapons as psis hitting in a group at hero. Kinetic chain is more useful because of relatively less mana cost compared to hero. Also you can use mindwipe when kinetic chain is exhausted and still do a pretty good amount of overall damage.&lt;br /&gt;
&lt;br /&gt;
The disadvantages to psis are that they have to run in hit gear, making them more splatty. Also they have neither a good area spell, nor a good surgeable single target spell at lord, which means they are of less use in gear rooms. Lost weapons are a perennial risk, especially in areas with stompers or when the whole group goes down.&lt;br /&gt;
&lt;br /&gt;
=== Kinetic enhancers ===&lt;br /&gt;
Higher level psionicists receive kinetic enhancers which can be cast on their weapons. The most important of these are &lt;br /&gt;
&lt;br /&gt;
* [[Felling Weapon|felling weapon]] (lord 400) - can knock down mobs&lt;br /&gt;
* [[Conscious Weapon|conscious weapon]] (lord 500) - increases damage&lt;br /&gt;
* [[Intelligent Weapon|intelligent weapon]] (lord 800) - increase damage even more&lt;br /&gt;
&lt;br /&gt;
== Psionicist Remort Options ==&lt;br /&gt;
&lt;br /&gt;
Psionicist can choose to remort into a Human Sorcerer at lvl 150 Lord or at lvl 300 Lord if he wants to keep his old race.&lt;br /&gt;
&lt;br /&gt;
Mindbenders can become Sorcerors earlier than Psions can.&lt;br /&gt;
&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Forge&amp;diff=49596</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Forge&amp;diff=49596"/>
		<updated>2013-08-08T23:31:49Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Redirected page to Category:Forge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category:Forge]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Sem_vida&amp;diff=49534</id>
		<title>Sem vida</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Sem_vida&amp;diff=49534"/>
		<updated>2013-07-17T21:02:15Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Redirected page to Category:Sem Vida&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category:Sem Vida]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Gray_Pebble&amp;diff=49514</id>
		<title>Gray Pebble</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Gray_Pebble&amp;diff=49514"/>
		<updated>2013-07-11T02:39:41Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A gray pebble sits here, looking like gravel.''&lt;br /&gt;
&lt;br /&gt;
 Modifies moves by 30 continuous&lt;br /&gt;
 Modifies hp by 30 continuous&lt;br /&gt;
 Modifies mana by 30 continuous&lt;br /&gt;
 Modifies intelligence by 1 continuous&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' gray pebble&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' ~40&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' [[:Category:Treasure|Treasure]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' held&amp;lt;br&amp;gt;&lt;br /&gt;
'''Quality:''' 10 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''Flags:''' none&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
&lt;br /&gt;
Kill all the stone imps in Cathracharraig before they repop, and it will drop on the ground. You can spot the imps by the fact that they are both hidden and sneaking.&lt;br /&gt;
&lt;br /&gt;
 (Hide) (Sneak) A goblinlike chunk of rock slips between shadows.&lt;br /&gt;
 (Hide) (Sneak) A rock stares at you as you pass.&lt;br /&gt;
 (Hide) (Sneak) A tiny stone creature scampers away.&lt;br /&gt;
 (Hide) (Sneak) A tiny statue perches here with a mischievous glint in its eye...&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category:Areas|Area]]:''' [[Cathracharraig]] ([[Cathracharraig Map|Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Mob:''' one of 4 stone imps&lt;br /&gt;
&lt;br /&gt;
[[Category: Lowmort 31-40 Mana Gear]]&lt;br /&gt;
[[Category: Lowmort 41-50 Mana Gear]]&lt;br /&gt;
[[Category: Hit-Point Gear]]&lt;br /&gt;
[[Category: Move-Point Gear]]&lt;br /&gt;
[[Category: Int Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Gray_Pebble&amp;diff=49513</id>
		<title>Gray Pebble</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Gray_Pebble&amp;diff=49513"/>
		<updated>2013-07-11T00:20:38Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;'''A gray pebble sits here, looking like gravel.'''   Modifies moves by 30 continuous  Modifies hp by 30 continuous  Modifies mana by 30 continuous  Modifies intelligence by 1 co...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''A gray pebble sits here, looking like gravel.'''&lt;br /&gt;
&lt;br /&gt;
 Modifies moves by 30 continuous&lt;br /&gt;
 Modifies hp by 30 continuous&lt;br /&gt;
 Modifies mana by 30 continuous&lt;br /&gt;
 Modifies intelligence by 1 continuous&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' gray pebble&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' ~40&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' [[:Category:Treasure|Treasure]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' held&amp;lt;br&amp;gt;&lt;br /&gt;
'''Quality:''' 10 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 10 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''Flags:''' none&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
&lt;br /&gt;
Kill all the stone imps in Cathracharraig before they repop, and it will drop on the ground. You can spot the imps by the fact that they are both hidden and sneaking.&lt;br /&gt;
&lt;br /&gt;
 (Hide) (Sneak) A goblinlike chunk of rock slips between shadows.&lt;br /&gt;
 (Hide) (Sneak) A rock stares at you as you pass.&lt;br /&gt;
 (Hide) (Sneak) A tiny stone creature scampers away.&lt;br /&gt;
 (Hide) (Sneak) A tiny statue perches here with a mischievous glint in its eye...&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category:Areas|Area]]:''' [[Cathracharraig]] ([[Cathracharraig Map|Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Mob:''' one of 4 stone imps&lt;br /&gt;
&lt;br /&gt;
[[Category: Lowmort 31-40 Mana Gear]]&lt;br /&gt;
[[Category: Lowmort 41-50 Mana Gear]]&lt;br /&gt;
[[Category: Hit-Point Gear]]&lt;br /&gt;
[[Category: Move-Point Gear]]&lt;br /&gt;
[[Category: Int Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Major_Ward_(Arcana_Excelsis)&amp;diff=49512</id>
		<title>Major Ward (Arcana Excelsis)</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Major_Ward_(Arcana_Excelsis)&amp;diff=49512"/>
		<updated>2013-07-11T00:11:17Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;''Staring into its crystal depths you can almost see the protective wards emanating from it. Deeper still, you sense a flicker of something else.''   Armor class is 8.   Modifies...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Staring into its crystal depths you can almost see the protective wards emanating from it. Deeper still, you sense a flicker of something else.''&lt;br /&gt;
&lt;br /&gt;
 Armor class is 8.&lt;br /&gt;
  Modifies armor class by -10 continuous&lt;br /&gt;
  Insignificantly increases resistance to arcane damage continuous&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' ward dodecahedron&amp;lt;br&amp;gt;&lt;br /&gt;
'''Level:''' ~42&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type:''' [[:Category:Armor|Armor]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Slot:''' held&amp;lt;br&amp;gt;&lt;br /&gt;
'''Quality:''' 100hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 6 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''Flags:''' glow, magic, major-ward&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
&lt;br /&gt;
Prize from the Arcana Excelsis quest. Bow to Itania.&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
&lt;br /&gt;
'''Area:''' [[:Category:Arcana Excelsis|Arcana Excelsis]] ([[Arcana Excelsis Map|Map]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Arcana Excelsis]]&lt;br /&gt;
[[Category:Arcane Resistance Gear]]&lt;br /&gt;
[[Category:Lowmort 41-50 Tank Gear]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Damage_Types&amp;diff=49483</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Damage_Types&amp;diff=49483"/>
		<updated>2013-06-30T18:36:31Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Damage type field guide */ draggins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; '''Resistance &amp;amp; Susceptibility Descriptors''':&lt;br /&gt;
 insignificantly     partially       quite               outstandingly&lt;br /&gt;
 faintly             kind of         substantially       extraordinarily&lt;br /&gt;
 hardly              somewhat        very                completely&lt;br /&gt;
 barely              moderately      exceedingly&lt;br /&gt;
 scarcely            reasonably      exceptionally&lt;br /&gt;
 slightly            rather          extremely&lt;br /&gt;
 &lt;br /&gt;
 '''The following damage types are relatively common in our realm''':&lt;br /&gt;
 air             chopping        fire            pure divine&lt;br /&gt;
 biological      cold            mental          slicing&lt;br /&gt;
 blasting        cursed          piercing        water&lt;br /&gt;
 blunt           earth           poison          whipping&lt;br /&gt;
 caustic         electric        pure arcane&lt;br /&gt;
 &lt;br /&gt;
 '''These damage types may occasionally be encountered, but they are more rare''':&lt;br /&gt;
 leeching        pressure        stasis&lt;br /&gt;
 mind control    sonic&lt;br /&gt;
 &lt;br /&gt;
 '''These types are hardly (if ever) used'''.  At some point in the future some&lt;br /&gt;
 of them may be repurposed for some new type of damage.&lt;br /&gt;
 antimagic       natural         portal&lt;br /&gt;
 falling         polymorph       radiant&lt;br /&gt;
&lt;br /&gt;
===Damage type field guide===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spells&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapons&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Resistant Races&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Vulnerable Races&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Resistant Items&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Vulnerable Items&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | air&lt;br /&gt;
| [[Cyclone]]&amp;lt;br&amp;gt;[[Sandstorm]] (partial)&lt;br /&gt;
| [[Cloud Of Floating Crystals]]&amp;lt;br&amp;gt;[[Throwing Ax, &amp;quot;Tornado&amp;quot;]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Water Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Torch Of Flames]] (faintly)&amp;lt;br&amp;gt;[[Swirl Of Fumes]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | biological&lt;br /&gt;
| [[Plague]]??&amp;lt;br&amp;gt;[[:Category:Virus|Virus]]??&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&amp;lt;br&amp;gt;[[Golem]] (hardly)&amp;lt;br&amp;gt;[[Troglodyte]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Green Dragons]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | blasting&lt;br /&gt;
| [[Blast Bolt]]&amp;lt;br&amp;gt;[[Detonate]]&amp;lt;br&amp;gt;[[Torch (spell)|Torch]]&lt;br /&gt;
| [[:Category:Melee Weapons That Blast|Blasting weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | blunt&lt;br /&gt;
| [[Dart]]&lt;br /&gt;
| [[:Category:Blunt Weapons|Blunt weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | caustic&lt;br /&gt;
| [[Acid Blast]]&amp;lt;br&amp;gt;[[Acid Rain]]&lt;br /&gt;
| [[Swirl Of Fumes]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Black Dragons]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Alienskin Arm Brace]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | chopping&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Chop|Chopping weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Ent]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | cold&lt;br /&gt;
| [[Chill Touch]]&amp;lt;br&amp;gt;[[Icestrike]]&lt;br /&gt;
| [[Crusher (weapon)|Crusher]]&amp;lt;br&amp;gt;[[Tourach's Sword]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ent]] (faintly)&amp;lt;br&amp;gt;[[White Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Firedrake]] (faintly)&amp;lt;br&amp;gt;[[Lizardmen]] (faintly)&amp;lt;br&amp;gt;[[Tuataur]] (faintly)&amp;lt;br&amp;gt;Fire Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&amp;lt;br&amp;gt;[[Wolverine Fur Boots]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | cursed&lt;br /&gt;
| [[Flash]]&amp;lt;br&amp;gt;[[Torment]] (partial)&amp;lt;br&amp;gt;[[Brimstone]] (partial)&lt;br /&gt;
| [[Necromancer's Claw]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Ghost (faintly)&amp;lt;br&amp;gt;[[Hobgoblin]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shield Of Heroes]] (faintly)&amp;lt;br&amp;gt;[[Emerald Gauntlets]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Helm Of Cherubims]] (faintly)&amp;lt;br&amp;gt;[[Ring Of Purity]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | earth&lt;br /&gt;
| [[Earthbind]]&amp;lt;br&amp;gt;[[Earthquake]]&amp;lt;br&amp;gt;[[Magma Blast]] (partial)&amp;lt;br&amp;gt;[[Sandstorm]] (partial)&amp;lt;br&amp;gt;[[Meteor Swarm]] (partial)&lt;br /&gt;
| [[Gnarled Branch Of Age]]&amp;lt;br&amp;gt;[[Grey Orb Of Stone]]&amp;lt;br&amp;gt;[[Shard Of Echostone]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Deep Gnome]] (faintly)&amp;lt;br&amp;gt;[[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Gargoyle]] (hardly)&amp;lt;br&amp;gt;[[Gnome]] (faintly)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Heart Of The Forest]] (insign)&amp;lt;br&amp;gt;[[Mystical Desert Stone]] (insign)&amp;lt;br&amp;gt;[[Shield Of The Tree]] (insig)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Antharian Signet Ring]] (insign)&amp;lt;br&amp;gt;[[Eye Of The Beholder]] (faintly)&amp;lt;br&amp;gt;[[Pair Of Steel Bracers]] (faintly)&amp;lt;br&amp;gt;[[Robe Of Greatness]] (faintly)&amp;lt;br&amp;gt;[[Smoldering Crown Of Dying Fire]] (faintly)&amp;lt;br&amp;gt;[[Torch Of Flames]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | electric&lt;br /&gt;
| [[Call Lightning]]&amp;lt;br&amp;gt;[[Shocking Grasp]]&amp;lt;br&amp;gt;[[Lightning Bolt]]&amp;lt;br&amp;gt;[[Chain Lightning]]&amp;lt;br&amp;gt;[[Torment]] (partial)&amp;lt;br&amp;gt;[[Cataclysm]]&lt;br /&gt;
| [[Crackling Sphere Of Lightning]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Gargoyle]] (faintly)&amp;lt;br&amp;gt;Fire Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Merfolk (hardly)&amp;lt;br&amp;gt;Water Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | fire&lt;br /&gt;
| [[Burning Hands]]&amp;lt;br&amp;gt;[[Fireball]]&amp;lt;br&amp;gt;[[Firestorm]]&amp;lt;br&amp;gt;[[Flamestrike]]&amp;lt;br&amp;gt;[[Magma Blast]] (partial)&amp;lt;br&amp;gt;[[Pillar Of Flame]]&amp;lt;br&amp;gt;[[Meteor Swarm]] (partial)&amp;lt;br&amp;gt;[[Brimstone]] (partial)&lt;br /&gt;
| [[Dragon-Blade]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Firedrake]] (faintly)&amp;lt;br&amp;gt;[[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Fire Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Ent]] (faintly)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[White Dragons]] (hardly)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Barbed Steel Mace]] (insign)&amp;lt;br&amp;gt;[[Dark Flaming Blade]] (insign)&amp;lt;br&amp;gt;[[Impure Diamond Shield]] (insign)&amp;lt;br&amp;gt;[[Serpent Shield]] (insign)&amp;lt;br&amp;gt;[[Staff Of Cooling Lava]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Gnarled Branch Of Age]] (faintly)&amp;lt;br&amp;gt;[[Ice Ring]] (insign)&amp;lt;br&amp;gt;[[Ice Scale Bracer]] (insign)&amp;lt;br&amp;gt;[[Waterlace Leggings]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | leeching&lt;br /&gt;
| [[Energy Drain]]&amp;lt;br&amp;gt;[[Death Field]]&amp;lt;br&amp;gt;[[Leech]]&amp;lt;br&amp;gt;[[Vampire Touch]]&lt;br /&gt;
| [[Dark Flaming Blade]]&amp;lt;br&amp;gt;[[Sword Of Avengers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | mental&lt;br /&gt;
| [[Psychic Drain]]&amp;lt;br&amp;gt;[[Psisting]]&amp;lt;br&amp;gt;[[Mindlash]]&amp;lt;br&amp;gt;[[Brainstorm]]&amp;lt;br&amp;gt;[[Psionic Blast]]&amp;lt;br&amp;gt;[[Ultrablast]]&amp;lt;br&amp;gt;[[Rupture]]&lt;br /&gt;
| [[Black Bow Called Awe]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Lizardmen]] (faintly)&amp;lt;br&amp;gt;[[Dragons|All Dragons]] (hardly)&amp;lt;br&amp;gt;[[High Elf]] (faintly)&amp;lt;br&amp;gt;[[Tuataur]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Single Silver Archer's Gauntlet]] (insign)&amp;lt;br&amp;gt;[[Silver Astral Gauntlets]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | mind control&lt;br /&gt;
| [[Mindwipe]]&amp;lt;br&amp;gt;[[Shatterspell]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | piercing&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | poison&lt;br /&gt;
| [[:Category:Poisons|poisons]]&lt;br /&gt;
| [[Curved Blade Named 'Venom'|Curved Blade 'Venom']]&amp;lt;br&amp;gt;[[Sharp Dagger Named 'Poison'|Sharp Dagger 'Poison']]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Ent]] (faintly)&amp;lt;br&amp;gt;Ghost (faintly)&amp;lt;br&amp;gt;[[Golem]] (hardly)&amp;lt;br&amp;gt;[[Griffon]] (faintly)&amp;lt;br&amp;gt;[[Green Dragons]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Durrite Greataxe]] (insign)&amp;lt;br&amp;gt;[[Mithril Web Gloves]] (insign)&amp;lt;br&amp;gt;[[Serpent Shield]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Alienskin Arm Brace]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pressure&lt;br /&gt;
| [[Maelstrom]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Water Elemental (barely)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pure arcane&lt;br /&gt;
| [[Magic Missile]]&amp;lt;br&amp;gt;[[Desiccate]]&amp;lt;br&amp;gt;[[Disintegrate]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Deep Gnome]] (faintly)&amp;lt;br&amp;gt;[[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Gnome]] (faintly)&amp;lt;br&amp;gt;[[Sprite]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Golem]] (hardly)&amp;lt;br&amp;gt;Elemental (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sceptre Of Growing Roots]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pure divine&lt;br /&gt;
| [[Cause Light]]&amp;lt;br&amp;gt;[[Cause Serious]]&amp;lt;br&amp;gt;[[Cause Critical]]&amp;lt;br&amp;gt;[[Dispel Evil]]&amp;lt;br&amp;gt;[[Turn Undead]]&amp;lt;br&amp;gt;[[Turn Demon]]&amp;lt;br&amp;gt;[[Harm]]&amp;lt;br&amp;gt;[[White Fire]]&amp;lt;br&amp;gt;[[White Light]]&lt;br /&gt;
| [[Holy Sword Of Kra]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Ghost (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Killing Gloves]] (insign)&amp;lt;br&amp;gt;[[Sceptre Of Controlling Shadows]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Carved Bone Necklace]] (insign)&amp;lt;br&amp;gt;[[Dark Dwarven Brand]] (faintly)&amp;lt;br&amp;gt;[[Shard Of Black Doom Marble]] (faintly)&amp;lt;br&amp;gt;[[Symbol Of Darkness]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | radiant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lizardmen]]&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | all [[Racial Nosun|No-Sun]] races (faintly)&amp;lt;br&amp;gt;[[Black Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Emerald Sceptre Of Light]] (insign)&amp;lt;br&amp;gt;[[Orb Of Amorphous Essence]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Symbol Of Darkness]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | slicing&lt;br /&gt;
| [[Shard Storm]]&lt;br /&gt;
| Sharp weapons&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | sonic&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | stasis&lt;br /&gt;
| Struggling in [[Web]]??&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ent]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Goblin]] (faintly)&amp;lt;br&amp;gt;[[Kobold]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | water&lt;br /&gt;
|&lt;br /&gt;
| [[Heavy Spear, &amp;quot;Ocean&amp;quot;]]&amp;lt;br&amp;gt;[[Whale Whisper]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Merfolk (barely)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&amp;lt;br&amp;gt;[[Blue Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&amp;lt;br&amp;gt;[[Dragons|Red Dragons]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ouroborus' Tail]] (faintly)&amp;lt;br&amp;gt;[[Waterlace Leggings]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Barbed Steel Mace]] (faintly)&amp;lt;br&amp;gt;[[Carburized Steel Plate Armor]] (hardly)&amp;lt;br&amp;gt;[[Chained Steel Collar]] (faintly)&amp;lt;br&amp;gt;[[Flaming Pants]] (hardly)&amp;lt;br&amp;gt;[[Slagwalkers]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | whipping&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Whip|Whipping weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Damage dealt===&lt;br /&gt;
Some races will also deal damage of some of these types, based on what their resistances are. Right now these appear to be only evolutionary races: firedrakes, imps, and elemental giants. This will show up in 'score'.&lt;br /&gt;
&lt;br /&gt;
For a low hero firedrake:&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your dominant hand are augmented with fire damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your offhand are augmented with fire damage.&lt;br /&gt;
&lt;br /&gt;
For a dust imp:&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your dominant hand are augmented with earth damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your offhand are augmented with earth damage.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Hitgear_that_applies_susceptibility]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Clerics&amp;diff=49429</id>
		<title>Category:Clerics</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Clerics&amp;diff=49429"/>
		<updated>2013-06-22T03:36:21Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Cleric Creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Originally, there was only one caste of clerics.  They were formed under the goddess of [[Tul-Sith |Tul-Sith]].  With her as their guide, clerics stretched far and wide healing the sick and wounded and protecting all from danger with their clerical spells.  The [[Prime Requisite |prime requisite]] of Clerics is [[Wisdom |WISdom]].  They are specialists in [[:Category: Skills And Spells That Heal Characters |healing]] [[Hit Points |hit points]], creating [[:Category: Skills And Spells That Buff Characters |protective spells]], and many clerical [[Enchanting |enchantments]].  Unlike in the past, they can now worship any of the [[Worship|pantheon]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Cle.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Wisdom |Wisdom]].&lt;br /&gt;
&lt;br /&gt;
== Clerics in General ==&lt;br /&gt;
&lt;br /&gt;
Clerics specialize in casting both [[:Category: Skills And Spells That Heal Characters |curative]] and [[:Category: Skills And Spells That Buff Characters |protective]] spells and are the only creatable class that does this. Because of this, this is the class to pick when creating a healer.&lt;br /&gt;
&lt;br /&gt;
Because the popular cleric deities [[Tul-Sith]] and [[Kra]] improve their worshippers' [[Armor Class|armor]] buffing spells, clerics who [[Worship |worship]] them may find their spells in great demand.&lt;br /&gt;
&lt;br /&gt;
== Cleric Creation ==&lt;br /&gt;
&lt;br /&gt;
Any [[:Category: Races |race]] may be a cleric but some races are better suited for clericry than others.  Although the prime requisite of clerics is [[Wisdom]], it's not really important, since clerics of all races will have enough practice points. Since clerics are spellcasters, races which make good casters (mages for instance) will also make good clerics. Good creatable races are [[Centaurs]], [[Gnomes]], [[Elves]] and [[Drow]]. [[Lizardmen]] are also a good option for remorting into [[Tuataurs]]. Conversely, races with low [[Intelligence|intelligence]], such as [[Gargoyles |gargoyles]], [[Giants |giants]], and [[Kobolds |kobolds]], tend to be poor clerics with high rates of spellcasting failure.&lt;br /&gt;
&lt;br /&gt;
Some races with subhuman intelligence such as [[Dwarves]] and [[Duergar]] actually do make decent clerics and have bonuses to the spellcosts of divine spells, even if they do make poor mages and sometimes fail spells. [[Ents]] also have a casting bonus for divine spells.&lt;br /&gt;
&lt;br /&gt;
Another factor which may influence the choice of race for cleric is how your race will react with the [[:Category: Pantheon Spells|pantheon spells]], whose effects range from damage resistance, to boosting group damage, to boosting one's own healing powers.&lt;br /&gt;
&lt;br /&gt;
See also Wiseman's Avatar race comparison chart and/or Another Avatar MUD Site for some excellent comparative data to aid you in choosing your new cleric's [[:Category: Races |race]].&lt;br /&gt;
&lt;br /&gt;
== Clerics at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
As with any new character, train [[Wisdom]] first, followed by [[Intelligence]] and [[Constitution]]. Since clerics have the most learnable skills out of all classes, it's especially important to make the most of your practices. Note that intelligence doesn't affect a cleric's healing or buffing spells, it will only affect mana gains and the number of practices needed to adept skills.&lt;br /&gt;
&lt;br /&gt;
Each point of [[Strength]] will increase carry capacity, and add a point of [[Hit Roll]] and [[Damage Roll]], but it won't do anything special for a cleric's skills or spells. Likewise, each point of [[Dexterity]] will increase inventory capacity and add -10 [[Armor Class]], but will not affect a cleric in any other way.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
Clerics learn a wide assortment of spells with a web of prerequisites, so it's easy to get sidetracked while practicing and end up without enough practice points to learn your important skills. Be sure to keep enough practice points to get the following skills:&lt;br /&gt;
&lt;br /&gt;
*All of your healing spells [[Cure Light]], [[Cure Serious]], [[Cure Critical]], [[Heal]], [[Divinity]]&lt;br /&gt;
*The curative spells [[Cure Blindness]], [[Cure Poison]], and [[Cure Disease]]&lt;br /&gt;
*[[Sanctuary]] and its many prerequisites [[Detect Evil]], [[Detect Alignment]], [[Protection Good]] and [[Protection Evil]]&lt;br /&gt;
*[[Frenzy]] will be cast on hitters, and is used at all tiers&lt;br /&gt;
*[[Water Breathing]] you can do without until you can't do without it, and then you'll drown and die. So don't do without it.&lt;br /&gt;
*[[Arcane Knowledge]] will allow you to use [[:Category:Wands|wands]] and [[:Category:Staves|staves]] to cast spells without using your mana&lt;br /&gt;
*[[Calm]] allows you or your group to escape combat if needed.&lt;br /&gt;
*[[Remove Curse]] is always useful if you are cursed and can't recall, or if you are stuck holding cursed gear.&lt;br /&gt;
*[[Portal]] makes group travel quick and easy&lt;br /&gt;
&lt;br /&gt;
Some spells you can forgo include:&lt;br /&gt;
&lt;br /&gt;
*[[Flamestrike]] is a level 15 damage spell which doesn't have much use, since it isn't a prerequisite for anything else.&lt;br /&gt;
*[[Turn Undead]] and [[Turn Demon]] rarely work as well as you might like.&lt;br /&gt;
*[[Dispel Evil]] actually does good damage for its very small mana cost, but it's hardly important.&lt;br /&gt;
&lt;br /&gt;
Other spells such as [[Pass Door]], [[Locate Object]], and [[Earthbind]] are useful if you have the practice points to spare, but are not critical. Debuffs like [[Blindness]] and [[Faerie Fire]] are useful at low levels, but lose their effectiveness (technically, they just get harder to apply to mobs) at higher levels, such as level 35 and onward.&lt;br /&gt;
&lt;br /&gt;
To make the most of your abilities, practice healing spells such as [[Cure Light]] or [[Heal]] as soon as you are able. [[Cure Light]] heals 25 hit points, [[Cure Serious]] heals 50, [[Cure Critical]] heals 75, [[Heal]] heals 125, and [[Divinity]] heals 250. The most efficient uses of mana are cure light, heal, and divinity. Cure critical is slightly less efficient, and cure serious is the least efficient.&lt;br /&gt;
&lt;br /&gt;
Mass healing spells are of a lower priority than single target healing spells. In general, if you need to heal the entire room, you should use [[Arcane Knowledge]] to brandish a healing [[:Category:Staves|staff]] such as the [[Shard Of Durrite]] or [[Gold Dragon Orb]]. Even though a cleric's own spells will heal more than a wand or staff, a mass spell costs about 3.5 times as much as a normal one, whereas brandishing costs nothing, and the lag is similar as well. Learn them as prerequisites for [[Mass Heal]] and [[Mass Divinity]] but don't feel required to learn them as soon as possible.&lt;br /&gt;
&lt;br /&gt;
Attack spells such as [[Cause Light]], [[Harm]], and [[Earthquake]] are of questionable usefulness. They are good if you find yourself soloing, but in groups a cleric will never be called upon to stop healing and start casting damage spells.&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
[[Tul-Sith]] and [[Kra]] are the two most popular deities that clerics worship, while [[Gorn]] and [[Roixa]] are less popular alternatives. With the addition of [[:Category: Pantheon Spells|Pantheon Spells]], further options are available for clerics who wish to persue other choices for worship. Peruse the [[Worship|worship table]] for the full breakdown.&lt;br /&gt;
&lt;br /&gt;
'''Kra versus Tul-Sith:''' Both of these goddesses improve the power of a cleric's healing spells, and the power of their [[Armor Class]] buffing spells. Tul-Sith has stronger healing spells, while Kra's protective spells are more potent. Kra will also improve melee damage (which is something to consider if your cleric is a strong race such as [[Dwarf]], [[Centaur]], or [[Ent]]) while Tul-Sith will worsen melee damage and make spells last a slightly shorter amount of time. Tul-Sith will vastly improve mana and hit point regeneration, while Kra will worsen regeneration slightly. Both Kra and Tul-Sith worsen spell damage.&lt;br /&gt;
&lt;br /&gt;
'''Roixa:''' Roixa is typically only worshiped if a cleric wishes to become a [[:Category:Druids|Druid]]. She improves healing spells very slightly, but decreases [[Armor Class]] buffing spells significantly. Roixa also improves archery damage the most out of any god, but that only applies after a cleric has become a druid, so she offers very little for ordinary clerics.&lt;br /&gt;
&lt;br /&gt;
'''Gorn:''' Gorn is usually worshiped by monks, but also offers some benefits to healers. He improves healing spells by about 10%, though their mana cost also increases. Gorn's most significant effect is his [[Armor Class]] buffing spells, which are the best available; however they are also the shortest lasting spells. Clerics who want a slightly more relaxed experience usually opt to worship Kra, though Gorn [[Frenzy]] is always a nice thing to have cast on oneself.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
Like other [[:Category: Classes |classes]], lowmort clerics should have little trouble soloing from level 1 to level 20 very quickly.  Afterward, gaining [[Experience Points |experience]] alone will grow increasingly difficult and clerics should seriously consider grouping.&lt;br /&gt;
&lt;br /&gt;
'''Soloing:''' Clerics are not well-suited for soloing and will likely find this terribly challenging. Get a mix of tank and hit gear, then use a combination of healing and attack spells. After level 30 or so, this will be difficult for a cleric.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:''' If a cleric tanks, they will need a set of [[:Category:Tank Gear|tank gear]]. A tanking cleric can serve as their own healer, which opens up an extra group slot for another hitter, but avoid relying on brandishes for healing. They lag twice as much as casting healing spells, which will result in a slow paced run.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:''' Clerics aren't grouped for their hitting, simply put. Even if a god such as [[Kra]] improves melee damage, it won't make them good hitters at lowmort, and cleric damage spells have basically no use outside of soloing.&lt;br /&gt;
&lt;br /&gt;
'''Healing:''' Clerics usually serve as [[Healers |healers]] in groups.  Clerics should wear [[:Category: Mana Gear |mana gear]] to maximize their available mana for healing. Clerics can also use [[:Category:Staves|staves]] to cast healing spells on the entire room without spending mana. This is generally preferable to casting a mass healing spell, because of their higher spell costs.&lt;br /&gt;
&lt;br /&gt;
The three most efficient healing spells are [[Cure Light]], [[Heal]], and [[Divinity]], followed by [[Cure Critical]] and trailed by [[Cure Serious]]. Wands and Staves heal less than if cast naturally, and lag twice as much, but don't carry any spell cost at all.&lt;br /&gt;
&lt;br /&gt;
Clerics are usually responsible for keeping [[Sanctuary]] and [[Frenzy]] applied to the group, but since it costs so much to cast sanctuary repeatedly, the [[White Marble Cross]] is frequently used to sanc the entire room (and as such, sanctuary duty can fall to anyone with [[Arcane Knowledge]], not just the healer).&lt;br /&gt;
&lt;br /&gt;
Lastly, be sure to stick a monitor in your [[Prompt]] so that you can monitor a groupmate's hit points, for example '''%u: %w/%Whp''' might show up as '''SoAndSo: 655/700hp'''.&lt;br /&gt;
&lt;br /&gt;
== Cleric Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
[[Level |Level]]-50 clerics may choose to become [[:Category: Druids |druids]] instead.  As [[:Category: Druids |druids]], they will [[Wield |wield]] [[:Category: Missile Weapons |missile weapons]] like [[:Category: Archers |archers]] rather than [[:Category: Melee Weapons |melee weapons]].  See [[:Category: Druids |Druids]] for more information about this [[:Category: Prestige Classes |prestige class]].&lt;br /&gt;
&lt;br /&gt;
== Clerics at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
At hero, your maximum [[Wisdom]] will increase by 5, while your other traits will increase by 2. Intelligence still has no effect on spells, outside of mana regeneration and mana gains at level, and Wisdom still has no effect outside of practice point gains at level.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
The important skills to practice are roughly the same as any other hero caster:&lt;br /&gt;
*[[Rescue]] is one of those skills that you only realize you need after you're in trouble, so practice it and be done with it.&lt;br /&gt;
*[[Dodge]], [[Parry]], and [[Shield Block]] significantly increase your survivability&lt;br /&gt;
*[[Sneak]] and [[Move Hidden]] increase your survivability as well&lt;br /&gt;
*[[Second Attack]], [[Third Attack]], [[Enhanced Damage]], and [[Bash]] won't make you a hitter, but they are always useful both for soloing and being the best you can be in a group&lt;br /&gt;
*[[Teleport]] is always useful&lt;br /&gt;
*[[Acumen]] boosts wisdom by 4! Don't miss it.&lt;br /&gt;
&lt;br /&gt;
On the other hand, do not bother learning any out-of-class damage spells. Even if cleric attack spells are bad, out-of-class ones are bad and have extra lag to boot.&lt;br /&gt;
&lt;br /&gt;
If you find yourself running low on move points as a low hero, consider practicing [[Endurance]] and casting it before leaving for a run.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
Clerics at [[:Category: Hero |hero]] [[:Category: Tiers |tier]], as at [[:Category: Lowmort |lowmort]] [[:Category: Tiers |tier]], continue to be well-suited and oft-wanted to serve as group [[Healers |healers]].  Some [[:Category: Hero |hero]] clerics may wish to increase their versatility by learning to [[Tanks |tank]] groups, as well, which becomes easier for clerics to do at this [[:Category: Tiers |tier]].&lt;br /&gt;
&lt;br /&gt;
'''Soloing:''' Clerics are not well-suited for soloing and will likely find this terribly challenging.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:''' This will be much easier once you have learned [[Dodge]], [[Parry]], and [[Shield Block]]. A cleric makes a good tank because they are their own healer, though it might be wise to ask other groupmates to rescue and [[Sanctuary|sanc]] the group, simply to keep the group leader out of lag as much as possible.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:''' Clerics are not grouped as hitters, end of story. Good [[:Category:Hero Hit Gear|hit gear]] as well as worshiping Kra will improve melee damage, but that is more of a pleasant side effect, rather than a reason for being grouped. By all means practice [[Second Attack]], [[Third Attack]], [[Enhanced Damage]], and [[Bash]] to make the most of your melee abilities, though. Don't waste mana casting attack spells.&lt;br /&gt;
&lt;br /&gt;
'''Healing:''' [[Heal]] and [[Divinity]] are the best tools a cleric can bring to a group. Remember they are the most efficient healing spells (along side [[Cure Light]]) so avoid cure critical and cure serious. Reserve [[Mass Divinity]] for emergencies, and keep a large number of healing [[:Category:Staves|staves]] on hand to conserve mana. [[Black Staff Of Typhus|Typhus Staves]] are the best for this, but [[Emerald Sceptre Of Light|Emerald Sceptres of Light]], [[Sceptre Of Growing Roots|Sceptres of Growing Roots]], and [[Gold Dragon Orb|Gold Dragon Orbs]] are good alternatives. Also consider double-heal scrolls, such as the [[Crumbling Scroll]]. They are only single target, but are twice as potent as a brandish of a healing staff. Use [[White Marble Cross|White Marble Crosses]] and [[Pearl-Tipped Staff|Pearl-Tipped Staves]] to cast sanctuary on the entire room, which saves quite a bit of mana when you have 4+ in a group.&lt;br /&gt;
&lt;br /&gt;
== Clerics at Lord Tier ==&lt;br /&gt;
Clerics get a lot more hp than mages but significantly worse mana at lord. Unlike at hero, the spell [[Comfort]] is affected by having high [[Wisdom]], though not by a lot. [[Mass Comfort]] is more efficient when healing 4 or more group mates. (Pay attention to the messages &amp;quot;So-And-So's wounds are greatly healed&amp;quot; vs &amp;quot;So-And-So is completely healed&amp;quot; to keep track of how many people in the group actually need healing.) Also use [[Saving Grace]] to easily swap monitor targets.&lt;br /&gt;
&lt;br /&gt;
To conserve mana, try to maintain a good pacing for heals (this can only be learned by experience unfortunately) and don't worry about keeping every tank at full or even 75% health unless you are in an extremely dangerous area. Assume that the group will stop to regen once during the run, but ask when in doubt. [[Light Of Hope]] is unfortunately a terrible mana-regenerating spell; cast it as soon as the group has taken appreciable damage, and after that as early and often as possible, but don't expect much from it.&lt;br /&gt;
&lt;br /&gt;
Clerics also get [[Spiritlink]] which can be useful when running det gear.&lt;br /&gt;
&lt;br /&gt;
If while spelling up for a run, you see a psion ask a mage or wizard for an air hammer, be a dear and cast [[Remove Curse]] on the mage. If you are grouped with a priest, pay extra attention to the health of evil characters like Sorcerers and Demonseeds, as priests can't heal them very well.&lt;br /&gt;
&lt;br /&gt;
== Cleric Remort Options ==&lt;br /&gt;
&lt;br /&gt;
The remort options for cleric are [[:Category:Priests|Priest]] at Lord 100 and [[:Category:Paladins|Paladin]] at Lord 150 (doubled to keep your current race). Priests have significantly more mana than clerics and excel at healing the entire room, while Paladins are their own thing that can't be summed up in a single sentence, so just read their page instead.&lt;br /&gt;
&lt;br /&gt;
Remort races that suit clerics are any that suit mages or any other caster - [[Sprites]], [[High Elves]], [[Tuataurs]], etc.&lt;br /&gt;
&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Sea_Hunter%27s_Crossbow&amp;diff=49389</id>
		<title>Sea Hunter's Crossbow</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Sea_Hunter%27s_Crossbow&amp;diff=49389"/>
		<updated>2013-05-30T02:52:36Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This crossbow, beneath its peeling blue paint, is a sturdy contraption built for hunting seamonsters and other dangerous beasts. A heavy metal eyelet on the bottom of the frame lets a strong wire connect the bow to the bolt, so that snared prey can easily be hauled onto the boat.''&lt;br /&gt;
&lt;br /&gt;
 Damage is 25-70.&lt;br /&gt;
 Modifies strength by 2 continuous&lt;br /&gt;
 Modifies hit roll by 19 continuous&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' crossbow sea hunters seahunters&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category:Light Crossbows|Light Crossbow]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 50 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 9 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Evil Flag|Evil]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Rim |The Rim]] ([[Rim Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Grim Looking Whaler]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Grim Looking Whaler]] for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Rim]]&lt;br /&gt;
[[Category: Heavy Crossbows]]&lt;br /&gt;
[[Category: Hero Missile Weapons]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Sea_Hunter%27s_Crossbow&amp;diff=49388</id>
		<title>Sea Hunter's Crossbow</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Sea_Hunter%27s_Crossbow&amp;diff=49388"/>
		<updated>2013-05-30T02:52:00Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This crossbow, beneath its peeling blue paint, is a sturdy contraption built for hunting seamonsters and other dangerous beasts. A heavy metal eyelet on the bottom of the frame lets a strong wire connect the bow to the bolt, so that snared prey can easily be hauled onto the boat.''&lt;br /&gt;
&lt;br /&gt;
 Damage is 25-70.&lt;br /&gt;
 Modifies strength by 2 continuous&lt;br /&gt;
 Modifies hit roll by 19 continuous&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' crossbow sea hunters seahunters&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category:Light Crossbows|Light Crossbow]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 50 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 9 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Evil Flag|Evil]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Actually, I'm not 100% sure this is a light crossbow. The damage implies it could be a heavy crossbow... I forgot to check with it an archer.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Rim |The Rim]] ([[Rim Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Grim Looking Whaler]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Grim Looking Whaler]] for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Rim]]&lt;br /&gt;
[[Category: Heavy Crossbows]]&lt;br /&gt;
[[Category: Hero Missile Weapons]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Nomad%27s_Lance&amp;diff=49362</id>
		<title>Nomad's Lance</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Nomad%27s_Lance&amp;diff=49362"/>
		<updated>2013-05-17T17:38:44Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=A slender lance with a spiral shaft is here.&lt;br /&gt;
| ObjectAffects=Modifies [[Hit Points|hp]] by 20 continuous.&amp;lt;br&amp;gt;Modifies [[Mana Points|mana]] by 40 continuous.&amp;lt;br&amp;gt;Modifies [[Move Points|moves]] by 60 continuous.&amp;lt;br&amp;gt;Damage is 17 to 49.&lt;br /&gt;
| Keywords=nomads, lance, slender&lt;br /&gt;
| Levels=50-52&lt;br /&gt;
| Slot=wielded&lt;br /&gt;
| ObjectType=Weapons&lt;br /&gt;
| Quality=100&lt;br /&gt;
| Weight=6&lt;br /&gt;
| Flags=[[Anti-Evil Flag|anti-evil]]&lt;br /&gt;
| Comments=At first glance, more of a curiosity than anything else, this weapon can readily be enchanted to +6/+6 very easily (and probably a fair bit higher with some luck), and can also be runed to either increase the damage, or add up to -15ac.&lt;br /&gt;
| AreaName=Rim&lt;br /&gt;
| PortalPoint=''None''&lt;br /&gt;
| WalkingRoute=No walking route.&lt;br /&gt;
| MobName=[[Wandering Merman]]&lt;br /&gt;
| Category=Hero Melee Weapons&lt;br /&gt;
|}}&lt;br /&gt;
[[Category: Blunt Weapons]]&lt;br /&gt;
[[Category: Hit-Point Gear]]&lt;br /&gt;
[[Category: Hero Mana Gear]]&lt;br /&gt;
[[Category: Move-Point Gear]]&lt;br /&gt;
[[Category: Melee Weapons That Pound]]&lt;br /&gt;
[[Category: Standard One-Or-Two-Handed Weapons]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Hero_Druid_Gear&amp;diff=49169</id>
		<title>Category:Hero Druid Gear</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Hero_Druid_Gear&amp;diff=49169"/>
		<updated>2013-04-24T17:32:08Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Recommended Gear */ shimmering ball of light has damage roll, not hit roll&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear ==&lt;br /&gt;
&lt;br /&gt;
These items have the hitroll, for archer damage, and mana, for druid spellcasting.&amp;lt;br&amp;gt;&lt;br /&gt;
Some druids may prefer to run in [[:Category: Hero Archer Gear|pure archer gear]], or [[:Category: Hero Mana Gear|pure mana gear]] with the addition of a bow and arrows.&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light= [[Starshark Skin Orb]] (+3hr, +42 mana, permanent, hero)&lt;br /&gt;
| finger= 2x [[Ring Of The Unicorn]] (+2hr, +30 mana, level 47-49) - Is there a hero ring?&lt;br /&gt;
| neck= 2x [[Batwing Cape]] (+3hr, +30 mana)&lt;br /&gt;
| onbody= [[Armour Of Faith]] (+1hr, +25 mana, level 47~49) -- Is there hero armour?&lt;br /&gt;
| head= [[Mask Of Elemental Vision]] (+8hr, +30 mana)&lt;br /&gt;
| legs= [[Topaz Studded Leggings]] (+3hr, +15 mana)&lt;br /&gt;
| feet= [[Amethyst Studded Boots]] (+4hr, +40 mana)&lt;br /&gt;
| hands=none?&lt;br /&gt;
| arms= [[Fossilized Dragon Bones]] (+4hr, +20 mana, 0 mods) or [[Brace of Creation]] (+2hr, +15mana, 0 mods) or [[Sapphire Studded Sleeves]] (+0 hr, +15mana, -8ac, 2 mods)&lt;br /&gt;
| offhand= &amp;lt;used by bow&amp;gt;&lt;br /&gt;
| aboutbody= [[Aura Of Tainted Foulness]](+3hr, +50 mana)&lt;br /&gt;
| waist= [[Girth Of The Most Holy]](+3hr, +100 mana)&lt;br /&gt;
| wrist= 2x[[Aura Of Elemental Power]] (+4hr, +25 mana, 3 mods) or [[Drop Of Quicksilver]] (+3hr, +10 mana, 1 mod) or [[Amulet Of The Mind's Eye]] (+3hr, +5 mana, 0 mods)&lt;br /&gt;
| wield= [[Black Bow Named Scorn]] (+15 hr, +75 mana)&lt;br /&gt;
| held=See [[Arrow Types]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Gear]]&lt;br /&gt;
[[Category: Druid Gear]]&lt;br /&gt;
[[Category: Druids]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Brazier_Of_Unholy_Blue_Fire&amp;diff=49046</id>
		<title>Brazier Of Unholy Blue Fire</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Brazier_Of_Unholy_Blue_Fire&amp;diff=49046"/>
		<updated>2013-03-25T15:35:12Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A brazier of cold blue flames sits here, flickering.''&lt;br /&gt;
&lt;br /&gt;
 It has an unknown duration.&lt;br /&gt;
 Modifies hit roll by 3 continuous.&lt;br /&gt;
 Modifies damage roll by 3 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' brazier unholy blue fire&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Lights|light]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Glow Flag|glow]] [[Dark Flag|dark]] [[Evil Flag|evil]] [[Anti-Good Flag|anti-good]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 5 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 36-37&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 20 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Descent To Hell |Descent To Hell]] ([[Descent To Hell Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Ice Devil]] ([[Teleport |portable]])&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Descent To Hell]]&lt;br /&gt;
[[Category: Lights]]&lt;br /&gt;
[[Category: Lowmort 31-40 Hit Gear]]&lt;br /&gt;
[[Category: Light Hit Gear]]&lt;br /&gt;
[[Category: Grandfathered Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Lowmort_31-40_Hit_Gear&amp;diff=49045</id>
		<title>Category:Lowmort 31-40 Hit Gear</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Lowmort_31-40_Hit_Gear&amp;diff=49045"/>
		<updated>2013-03-25T15:34:57Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Recommended Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear ==&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light=[[Phoenix Feather]] or [[Flickering Light Of Souls]]&lt;br /&gt;
| finger=[[Drow Ring (lesser)]] or [[Bent And Mangled Ring]] or [[Black Hematite Ring]]&lt;br /&gt;
| neck=[[Burning Lavaliere]] or [[Tarnished Amulet]]&lt;br /&gt;
| onbody=[[Black Trollskin Armor]]&lt;br /&gt;
| head=[[Silver Dragoncrest]] or [[Crown Of Laurel Leaves]] or [[Jewel Encrusted Crown]]&lt;br /&gt;
| legs=[[Wooden Pegleg]] or [[Loose Fitting Black Silk Pants]]&lt;br /&gt;
| feet=[[Pair Of Alligator Boots]] or [[Seven-League Boots]]&lt;br /&gt;
| hands=[[Skinning Gloves]] or [[Killing Gloves]]&lt;br /&gt;
| arms=[[Bracers Of The Blinding Strike]]&lt;br /&gt;
| offhand=See [[:Category: Lowmort 31-40 Melee Weapons |Lowmort 31-40 Melee Weapons]]&lt;br /&gt;
| aboutbody=[[Drow Shroud]] or [[Gray Tunic]]&lt;br /&gt;
| waist=[[Woven Grass Sash]]&lt;br /&gt;
| wrist=[[Spidersilk Bracer]] or [[Scorpion Tattoo]]&lt;br /&gt;
| wield=See [[:Category: Lowmort 31-40 Melee Weapons |Lowmort 31-40 Melee Weapons]]&lt;br /&gt;
| held=[[Clay Shard]] or [[Token Of Insanity]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Lowmort 31-40 Gear]]&lt;br /&gt;
[[Category: Hit Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Lowmort_41-50_Hit_Gear&amp;diff=49044</id>
		<title>Category:Lowmort 41-50 Hit Gear</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Lowmort_41-50_Hit_Gear&amp;diff=49044"/>
		<updated>2013-03-25T15:34:35Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear Quick-Links}}&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear ==&lt;br /&gt;
&lt;br /&gt;
{{Gear Page|&lt;br /&gt;
| light=[[Phoenix Feather]] or [[Flickering Light Of Souls]] or [[Sceptre Of Might]]&lt;br /&gt;
| finger=[[Riithi Captain's Ring]]&lt;br /&gt;
| neck=[[Burning Lavaliere]] or [[Necklace Of Teeth]]&lt;br /&gt;
| onbody=[[Black Trollskin Armor]]&lt;br /&gt;
| head=[[Crown Of Laurel Leaves]] or [[Jewel Encrusted Crown]]&lt;br /&gt;
| legs=[[Loose Fitting Black Silk Pants]]&lt;br /&gt;
| feet=[[Pair Of Steel Boots]] or [[Seven-League Boots]]&lt;br /&gt;
| hands=[[Killing Gloves]]&lt;br /&gt;
| arms=[[Bracers Of The Blinding Strike]]&lt;br /&gt;
| offhand=See [[:Category:Lowmort 41-50 Melee Weapons|Lowmort 41-50 Melee Weapons]]&lt;br /&gt;
| aboutbody=[[Drow Shroud]] or [[Gray Tunic]]&lt;br /&gt;
| waist=[[Chained Steel Collar]]&lt;br /&gt;
| wrist=[[Scorpion Tattoo]]&lt;br /&gt;
| wield=See [[:Category:Lowmort 41-50 Melee Weapons|Lowmort 41-50 Melee Weapons]]&lt;br /&gt;
| held=[[Token Of Insanity]] or [[Platinum Coin]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Lowmort 41-50 Gear]]&lt;br /&gt;
[[Category: Hit Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Flickering_Light_Of_Souls&amp;diff=49043</id>
		<title>Flickering Light Of Souls</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Flickering_Light_Of_Souls&amp;diff=49043"/>
		<updated>2013-03-25T15:34:17Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;''This intricately designed brass lantern hides within it a dark secret: rumors say that the wearer's soul is tied to the unsteady light within. As the legend goes, when the blue...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This intricately designed brass lantern hides within it a dark secret: rumors say that the wearer's soul is tied to the unsteady light within. As the legend goes, when the blue flame is extinguished the wearer falls into the cold grasp of a grinning Death.''&lt;br /&gt;
&lt;br /&gt;
 It has an unknown duration.&lt;br /&gt;
 Modifies hit roll by 3 continuous.&lt;br /&gt;
 Modifies damage roll by 3 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' soul light lantern&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Lights|light]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Glow Flag|glow]] [[Dark Flag|dark]] [[Evil Flag|evil]] [[Anti-Good Flag|anti-good]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 5 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 36-37&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 20 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Iceways|Iceways]] ([[Iceways Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Miner's Ghost]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Iceways]]&lt;br /&gt;
[[Category: Lights]]&lt;br /&gt;
[[Category: Lowmort 31-40 Hit Gear]]&lt;br /&gt;
[[Category: Light Hit Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Damage_Types&amp;diff=48938</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Damage_Types&amp;diff=48938"/>
		<updated>2013-03-12T21:12:26Z</updated>

		<summary type="html">&lt;p&gt;Neyne: snipping out weapons that aren't decent for heroes (i.e. less than 5dr, etc)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; '''Resistance &amp;amp; Susceptibility Descriptors''':&lt;br /&gt;
 insignificantly     partially       quite               outstandingly&lt;br /&gt;
 faintly             kind of         substantially       extraordinarily&lt;br /&gt;
 hardly              somewhat        very                completely&lt;br /&gt;
 barely              moderately      exceedingly&lt;br /&gt;
 scarcely            reasonably      exceptionally&lt;br /&gt;
 slightly            rather          extremely&lt;br /&gt;
 &lt;br /&gt;
 '''The following damage types are relatively common in our realm''':&lt;br /&gt;
 air             chopping        fire            pure divine&lt;br /&gt;
 biological      cold            mental          slicing&lt;br /&gt;
 blasting        cursed          piercing        water&lt;br /&gt;
 blunt           earth           poison          whipping&lt;br /&gt;
 caustic         electric        pure arcane&lt;br /&gt;
 &lt;br /&gt;
 '''These damage types may occasionally be encountered, but they are more rare''':&lt;br /&gt;
 leeching        pressure        stasis&lt;br /&gt;
 mind control    sonic&lt;br /&gt;
 &lt;br /&gt;
 '''These types are hardly (if ever) used'''.  At some point in the future some&lt;br /&gt;
 of them may be repurposed for some new type of damage.&lt;br /&gt;
 antimagic       natural         portal&lt;br /&gt;
 falling         polymorph       radiant&lt;br /&gt;
&lt;br /&gt;
===Damage type field guide===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spells&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Weapons&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Resistant Races&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Vulnerable Races&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Resistant Items&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Vulnerable Items&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | air&lt;br /&gt;
| [[Cyclone]]&amp;lt;br&amp;gt;[[Sandstorm]] (partial)&lt;br /&gt;
| [[Cloud Of Floating Crystals]]&amp;lt;br&amp;gt;[[Throwing Ax, &amp;quot;Tornado&amp;quot;]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; |Water Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Torch Of Flames]] (faintly)&amp;lt;br&amp;gt;[[Swirl Of Fumes]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | biological&lt;br /&gt;
| [[Plague]]??&amp;lt;br&amp;gt;[[:Category:Virus|Virus]]??&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&amp;lt;br&amp;gt;[[Golem]] (hardly)&amp;lt;br&amp;gt;[[Troglodyte]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | blasting&lt;br /&gt;
| [[Blast Bolt]]&amp;lt;br&amp;gt;[[Detonate]]&amp;lt;br&amp;gt;[[Torch (spell)|Torch]]&lt;br /&gt;
| [[:Category:Melee Weapons That Blast|Blasting weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | blunt&lt;br /&gt;
| [[Dart]]&lt;br /&gt;
| [[:Category:Blunt Weapons|Blunt weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | caustic&lt;br /&gt;
| [[Acid Blast]]&amp;lt;br&amp;gt;[[Acid Rain]]&lt;br /&gt;
| [[Swirl Of Fumes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Alienskin Arm Brace]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | chopping&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Chop|Chopping weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Ent]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | cold&lt;br /&gt;
| [[Chill Touch]]&amp;lt;br&amp;gt;[[Icestrike]]&lt;br /&gt;
| [[Crusher (weapon)|Crusher]]&amp;lt;br&amp;gt;[[Tourach's Sword]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ent]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Firedrake]] (faintly)&amp;lt;br&amp;gt;[[Lizardmen]] (faintly)&amp;lt;br&amp;gt;[[Tuataur]] (faintly)&amp;lt;br&amp;gt;Fire Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&amp;lt;br&amp;gt;[[Wolverine Fur Boots]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | cursed&lt;br /&gt;
| [[Flash]]&amp;lt;br&amp;gt;[[Torment]] (partial)&amp;lt;br&amp;gt;[[Brimstone]] (partial)&lt;br /&gt;
| [[Necromancer's Claw]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Ghost (faintly)&amp;lt;br&amp;gt;[[Hobgoblin]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shield Of Heroes]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Helm Of Cherubims]] (faintly)&amp;lt;br&amp;gt;[[Ring Of Purity]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | earth&lt;br /&gt;
| [[Earthbind]]&amp;lt;br&amp;gt;[[Earthquake]]&amp;lt;br&amp;gt;[[Magma Blast]] (partial)&amp;lt;br&amp;gt;[[Sandstorm]] (partial)&amp;lt;br&amp;gt;[[Meteor Swarm]] (partial)&lt;br /&gt;
| [[Gnarled Branch Of Age]]&amp;lt;br&amp;gt;[[Grey Orb Of Stone]]&amp;lt;br&amp;gt;[[Shard Of Echostone]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Deep Gnome]] (faintly)&amp;lt;br&amp;gt;[[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Gargoyle]] (hardly)&amp;lt;br&amp;gt;[[Gnome]] (faintly)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Heart Of The Forest]] (insign)&amp;lt;br&amp;gt;[[Mystical Desert Stone]] (insign)&amp;lt;br&amp;gt;[[Shield Of The Tree]] (insig)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Antharian Signet Ring]] (insign)&amp;lt;br&amp;gt;[[Eye Of The Beholder]] (faintly)&amp;lt;br&amp;gt;[[Pair Of Steel Bracers]] (faintly)&amp;lt;br&amp;gt;[[Robe Of Greatness]] (faintly)&amp;lt;br&amp;gt;[[Smoldering Crown Of Dying Fire]] (faintly)&amp;lt;br&amp;gt;[[Torch Of Flames]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | electric&lt;br /&gt;
| [[Call Lightning]]&amp;lt;br&amp;gt;[[Shocking Grasp]]&amp;lt;br&amp;gt;[[Lightning Bolt]]&amp;lt;br&amp;gt;[[Chain Lightning]]&amp;lt;br&amp;gt;[[Torment]] (partial)&amp;lt;br&amp;gt;[[Cataclysm]]&lt;br /&gt;
| [[Crackling Sphere Of Lightning]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Gargoyle]] (faintly)&amp;lt;br&amp;gt;Fire Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Merfolk (hardly)&amp;lt;br&amp;gt;Water Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cloudwalkers]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | fire&lt;br /&gt;
| [[Burning Hands]]&amp;lt;br&amp;gt;[[Fireball]]&amp;lt;br&amp;gt;[[Firestorm]]&amp;lt;br&amp;gt;[[Flamestrike]]&amp;lt;br&amp;gt;[[Magma Blast]] (partial)&amp;lt;br&amp;gt;[[Pillar Of Flame]]&amp;lt;br&amp;gt;[[Meteor Swarm]] (partial)&amp;lt;br&amp;gt;[[Brimstone]] (partial)&lt;br /&gt;
| [[Dragon-Blade]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Firedrake]] (faintly)&amp;lt;br&amp;gt;[[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Fire Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Ent]] (faintly)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Barbed Steel Mace]] (insign)&amp;lt;br&amp;gt;[[Dark Flaming Blade]] (insign)&amp;lt;br&amp;gt;[[Impure Diamond Shield]] (insign)&amp;lt;br&amp;gt;[[Serpent Shield]] (insign)&amp;lt;br&amp;gt;[[Staff Of Cooling Lava]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Gnarled Branch Of Age]] (faintly)&amp;lt;br&amp;gt;[[Ice Ring]] (insign)&amp;lt;br&amp;gt;[[Ice Scale Bracer]] (insign)&amp;lt;br&amp;gt;[[Waterlace Leggings]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | leeching&lt;br /&gt;
| [[Energy Drain]]&amp;lt;br&amp;gt;[[Death Field]]&amp;lt;br&amp;gt;[[Leech]]&amp;lt;br&amp;gt;[[Vampire Touch]]&lt;br /&gt;
| [[Dark Flaming Blade]]&amp;lt;br&amp;gt;[[Sword Of Avengers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | mental&lt;br /&gt;
| [[Psychic Drain]]&amp;lt;br&amp;gt;[[Psisting]]&amp;lt;br&amp;gt;[[Mindlash]]&amp;lt;br&amp;gt;[[Brainstorm]]&amp;lt;br&amp;gt;[[Psionic Blast]]&amp;lt;br&amp;gt;[[Ultrablast]]&amp;lt;br&amp;gt;[[Rupture]]&lt;br /&gt;
| [[Black Bow Called Awe]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Lizardmen]] (faintly)&amp;lt;br&amp;gt;[[High Elf]] (faintly)&amp;lt;br&amp;gt;[[Tuataur]] (hardly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Single Silver Archer's Gauntlet]] (insign)&amp;lt;br&amp;gt;[[Silver Astral Gauntlets]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | mind control&lt;br /&gt;
| [[Mindwipe]]&amp;lt;br&amp;gt;[[Shatterspell]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | piercing&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Pierce|Piercing weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | poison&lt;br /&gt;
| [[:Category:Poisons|poisons]]&lt;br /&gt;
| [[Curved Blade Named 'Venom'|Curved Blade 'Venom']]&amp;lt;br&amp;gt;[[Sharp Dagger Named 'Poison'|Sharp Dagger 'Poison']]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Ent]] (faintly)&amp;lt;br&amp;gt;Ghost (faintly)&amp;lt;br&amp;gt;[[Golem]] (hardly)&amp;lt;br&amp;gt;[[Griffon]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Durrite Greataxe]] (insign)&amp;lt;br&amp;gt;[[Mithril Web Gloves]] (insign)&amp;lt;br&amp;gt;[[Serpent Shield]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Alienskin Arm Brace]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pressure&lt;br /&gt;
| [[Maelstrom]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Water Elemental (barely)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pure arcane&lt;br /&gt;
| [[Magic Missile]]&amp;lt;br&amp;gt;[[Desiccate]]&amp;lt;br&amp;gt;[[Disintegrate]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Deep Gnome]] (faintly)&amp;lt;br&amp;gt;[[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&amp;lt;br&amp;gt;[[Gnome]] (faintly)&amp;lt;br&amp;gt;[[Sprite]] (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Golem]] (hardly)&amp;lt;br&amp;gt;Elemental (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sceptre Of Growing Roots]] (insign)&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | pure divine&lt;br /&gt;
| [[Cause Light]]&amp;lt;br&amp;gt;[[Cause Serious]]&amp;lt;br&amp;gt;[[Cause Critical]]&amp;lt;br&amp;gt;[[Dispel Evil]]&amp;lt;br&amp;gt;[[Turn Undead]]&amp;lt;br&amp;gt;[[Turn Demon]]&amp;lt;br&amp;gt;[[Harm]]&amp;lt;br&amp;gt;[[White Fire]]&amp;lt;br&amp;gt;[[White Light]]&lt;br /&gt;
| [[Holy Sword Of Kra]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Duergar]] (faintly)&amp;lt;br&amp;gt;[[Dwarf]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Demonseed]] (faintly)&amp;lt;br&amp;gt;[[Demon]] (hardly)&amp;lt;br&amp;gt;Ghost (hardly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Killing Gloves]] (insign)&amp;lt;br&amp;gt;[[Sceptre Of Controlling Shadows]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Carved Bone Necklace]] (insign)&amp;lt;br&amp;gt;[[Dark Dwarven Brand]] (faintly)&amp;lt;br&amp;gt;[[Shard Of Black Doom Marble]] (faintly)&amp;lt;br&amp;gt;[[Symbol Of Darkness]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | radiant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lizardmen]]&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | all [[Racial Nosun|No-Sun]] races (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Emerald Sceptre Of Light]] (insign)&amp;lt;br&amp;gt;[[Orb Of Amorphous Essence]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Symbol Of Darkness]] (insign)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | slicing&lt;br /&gt;
| [[Shard Storm]]&lt;br /&gt;
| Sharp weapons&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | sonic&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | stasis&lt;br /&gt;
| Struggling in [[Web]]??&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ent]] (faintly)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Goblin]] (faintly)&amp;lt;br&amp;gt;[[Kobold]] (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | water&lt;br /&gt;
|&lt;br /&gt;
| [[Heavy Spear, &amp;quot;Ocean&amp;quot;]]&amp;lt;br&amp;gt;[[Whale Whisper]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Merfolk (barely)&amp;lt;br&amp;gt;Water Elemental (barely)&amp;lt;br&amp;gt;Air Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | Fire Elemental (barely)&amp;lt;br&amp;gt;Earth Elemental (barely)&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ouroborus' Tail]] (faintly)&amp;lt;br&amp;gt;[[Waterlace Leggings]] (insign)&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | [[Barbed Steel Mace]] (faintly)&amp;lt;br&amp;gt;[[Carburized Steel Plate Armor]] (hardly)&amp;lt;br&amp;gt;[[Chained Steel Collar]] (faintly)&amp;lt;br&amp;gt;[[Flaming Pants]] (hardly)&amp;lt;br&amp;gt;[[Slagwalkers]] (faintly)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | whipping&lt;br /&gt;
|&lt;br /&gt;
| [[:Category:Melee Weapons That Whip|Whipping weapons]]&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | Ghost (faintly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Damage dealt===&lt;br /&gt;
Some races will also deal damage of some of these types, based on what their resistances are. Right now these appear to be only evolutionary races: firedrakes, imps, and elemental giants. This will show up in 'score'.&lt;br /&gt;
&lt;br /&gt;
For a low hero firedrake:&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your dominant hand are augmented with fire damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your offhand are augmented with fire damage.&lt;br /&gt;
&lt;br /&gt;
For a dust imp:&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your dominant hand are augmented with earth damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Attacks from your offhand are augmented with earth damage.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Hitgear_that_applies_susceptibility]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Crusher_(weapon)&amp;diff=48937</id>
		<title>Crusher (weapon)</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Crusher_(weapon)&amp;diff=48937"/>
		<updated>2013-03-12T21:09:20Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;''An enormous battle hammer made entirely of iron is here.''   Modifies melee attacks with cold damage continuous  Modifies hit roll by -4 continuous  Modifies damage roll by 10 ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''An enormous battle hammer made entirely of iron is here.''&lt;br /&gt;
&lt;br /&gt;
 Modifies melee attacks with cold damage continuous&lt;br /&gt;
 Modifies hit roll by -4 continuous&lt;br /&gt;
 Modifies damage roll by 10 continuous&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' crusher, hammer&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 35&amp;lt;br&amp;gt;&lt;br /&gt;
'''Flags:''' none&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
&lt;br /&gt;
'''Area:''' [[Battleground]] ([[Battleground Map|Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''Mob:''' [[Crusher]] (portable, wanders)&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Battleground]]&lt;br /&gt;
[[Category:Melee Weapons That Crush]]&lt;br /&gt;
[[Category:Standard Two-Handed Weapons]]&lt;br /&gt;
[[Category:Hero Melee Weapons]]&lt;br /&gt;
[[Category:Cold Damage Weapons]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Sceptre_Of_Controlling_Shadows&amp;diff=48936</id>
		<title>Sceptre Of Controlling Shadows</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Sceptre_Of_Controlling_Shadows&amp;diff=48936"/>
		<updated>2013-03-12T15:34:58Z</updated>

		<summary type="html">&lt;p&gt;Neyne: Created page with &amp;quot;''The rod is tipped with a glowing red stone, carved into the shape of a clenched fist. Despite your best efforts, the sceptre's true power staunchly resists your attempts at ide...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The rod is tipped with a glowing red stone, carved into the shape of a clenched fist. Despite your best efforts, the sceptre's true power staunchly resists your attempts at identification. With it, even one lacking the unearthly powers of the Shadow Prince might be able to command those under the spell of the Shadow Keep. One must only try...''&lt;br /&gt;
&lt;br /&gt;
  Insignificantly increases resistance to divine damage continuous&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' red shadow controlling sceptre&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level|Level]]:''' 51&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Object Types|Type]]:''' [[:Category:Staves|staff]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots|Slot]]:''' &amp;lt;held&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality|Quality]]:''' 60 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight|Weight]]:''' 3 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Object Flags|Flags]]:''' evil, magic&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The reward from The [[Order's Last Mission Quest]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category:Areas|Area]]:''' [[:Category:Shadow Keep|Shadow Keep]] ([[Shadow Keep Map|Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Mobs|Mob]]:''' [[Librarian's Ghost|The librarian's ghost]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Shadow Keep]]&lt;br /&gt;
[[Category:Staves]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Shields&amp;diff=48917</id>
		<title>Category:Shields</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Shields&amp;diff=48917"/>
		<updated>2013-03-10T15:33:06Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Hero Level Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Shields by Level: ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 1-10  |Levels 01-10]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wooden Shield]]&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 11-20 |Levels 11-20]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Buffalo Hide Buckler]], [[Crude Shield Of Branches]], [[Gaulan Shield]], [[Great Shield, &amp;quot;Pride&amp;quot;]], [[Large Dwarven Shield]], [[Large Obsidian Shield]], [[Large Red Shield]], [[Large Steel Shield]], [[Raccoon Skin And Wood Shield]], [[Scale Shield]], [[Traveller's Shield]]&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 21-30 |Levels 21-30]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bone Shield]], [[Brass Shield]], [[Golden Dragonscale Shield]], [[Shining Steel Shield]], [[Silver Cavalry Shield]], [[Spirit Shield]], [[Willow Crest Shield]]&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 31-40 |Levels 31-40]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Adamantite Shield]], [[Black And Silver Shield]], [[Black Shield Of Defense]], [[Disintegrating Shield]], [[Platinum Spiked Shield]] &lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 41-50 |Levels 41-50]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Round Spiked Shield]], [[Ship's Wheel]], [[Tower Shield]], [[War Shield]]&lt;br /&gt;
&lt;br /&gt;
===[[:Category: Hero |Hero Level]] Shields===&lt;br /&gt;
'''For Tanking:''' [[Shield Of Heroes]]: -50 AC, faint cursed resist, [[Shield Of The Tree]]: -50AC, +100 mana, insign. earth resist&amp;lt;br&amp;gt;&lt;br /&gt;
'''For Soloing or Hitting:''' [[Leviathan Scale]]: -30AC, -10 save vs spell, +5 DR&amp;lt;br&amp;gt;&lt;br /&gt;
'''For Boosting Saves:''' [[Turquoise Scale Shield]]: -45AC, -60 save vs spell, [[Firedrake Scale]]: -45AC, -20 save vs fire, +1 Con&amp;lt;br&amp;gt;&lt;br /&gt;
'''For Boosting Resists:''' [[Impure Diamond Shield]]: -39AC, +65HP, insign. fire resist, [[Serpent Shield]]: -35AC, +3dex, insign. fire resist, insign. poison resist&lt;br /&gt;
'''Miscellaneous:''' [[Unscathed Shield]]: -15 save vs magic, [[Tower Shield]]: -20AC&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Category:Shields&amp;diff=48916</id>
		<title>Category:Shields</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Category:Shields&amp;diff=48916"/>
		<updated>2013-03-10T15:29:21Z</updated>

		<summary type="html">&lt;p&gt;Neyne: /* Hero Level Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Shields by Level: ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 1-10  |Levels 01-10]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wooden Shield]]&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 11-20 |Levels 11-20]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Buffalo Hide Buckler]], [[Crude Shield Of Branches]], [[Gaulan Shield]], [[Great Shield, &amp;quot;Pride&amp;quot;]], [[Large Dwarven Shield]], [[Large Obsidian Shield]], [[Large Red Shield]], [[Large Steel Shield]], [[Raccoon Skin And Wood Shield]], [[Scale Shield]], [[Traveller's Shield]]&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 21-30 |Levels 21-30]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bone Shield]], [[Brass Shield]], [[Golden Dragonscale Shield]], [[Shining Steel Shield]], [[Silver Cavalry Shield]], [[Spirit Shield]], [[Willow Crest Shield]]&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 31-40 |Levels 31-40]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Adamantite Shield]], [[Black And Silver Shield]], [[Black Shield Of Defense]], [[Disintegrating Shield]], [[Platinum Spiked Shield]] &lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Lowmort Levels 41-50 |Levels 41-50]]''':&amp;lt;br&amp;gt;&lt;br /&gt;
[[Round Spiked Shield]], [[Ship's Wheel]], [[Tower Shield]], [[War Shield]]&lt;br /&gt;
&lt;br /&gt;
===[[:Category: Hero |Hero Level]] Shields===&lt;br /&gt;
'''For Tanking:''' [[Shield Of Heroes]]: -50 AC, [[Shield Of The Tree]]: -50AC, +100 mana&amp;lt;br&amp;gt;&lt;br /&gt;
'''For Soloing or Hitting:''' [[Leviathan Scale]]: -30AC, -10 save vs spell, +5 DR&amp;lt;br&amp;gt;&lt;br /&gt;
'''For Boosting Saves:''' [[Turquoise Scale Shield]]: -45AC, -60 save vs spell, [[Firedrake Scale]]: -45AC, -20 save vs fire, +1 Con&amp;lt;br&amp;gt;&lt;br /&gt;
'''For Boosting Resists:''' [[Impure Diamond Shield]]: -39AC, +65HP, insign. fire resist, [[Serpent Shield]]: -35AC, +3dex, insign. fire resist, insign. poison resist&lt;br /&gt;
'''Miscellaneous:''' [[Unscathed Shield]]: -15 save vs magic, [[Tower Shield]]: -20AC&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
	<entry>
		<id>http://www.malicio.us/index.php?title=Sharp_Dagger_Named_%27Poison%27&amp;diff=48915</id>
		<title>Sharp Dagger Named 'Poison'</title>
		<link rel="alternate" type="text/html" href="http://www.malicio.us/index.php?title=Sharp_Dagger_Named_%27Poison%27&amp;diff=48915"/>
		<updated>2013-03-10T15:26:17Z</updated>

		<summary type="html">&lt;p&gt;Neyne: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This thin, sharp dagger has the word 'Poison' etched into the blade.''&lt;br /&gt;
&lt;br /&gt;
  Damage is 14 to 42 (average 28).&lt;br /&gt;
  Modifies melee attacks with poison damage continuous&lt;br /&gt;
  Modifies damage roll by 10 continuous.&lt;br /&gt;
  Modifies hit roll by 7 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' sharp, dagger, poison.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 51.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category:Weapons |weapon]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' wielded.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 100 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 3 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' none.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Serpent Weyr |Serpent Weyr]] ([[Serpent Weyr Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Briska The Assassin|Briska the assassin]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gear In Serpent Weyr]]&lt;br /&gt;
[[Category:Concealable Weapons]]&lt;br /&gt;
[[Category:Melee Weapons That Pierce]]&lt;br /&gt;
[[Category:Hero Melee Weapons]]&lt;br /&gt;
[[Category:Poison Damage Weapons]]&lt;/div&gt;</summary>
		<author><name>Neyne</name></author>
		
	</entry>
</feed>